Attribute Rolling

Open Discussion on all things C&C from new product to general questions to the rules, the laws, and the chaos.
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JohnD
Ungern
Posts: 90
Joined: Sat May 30, 2015 4:59 pm

Re: Attribute Rolling

Post by JohnD »

I run low powered human centric campaigns.

Humans roll 4d6 drop lowest 3 times and 3d6 4 times - keep the best 6 stats, arrange as desired.

All other races roll 4d6 drop lowest 2 times and 3d6 5 times - again keep the best 6 stats, arrange as desired.

In both cases re-rolls are done if character bonuses are less than a total of +4.

This gives me exactly the feel I want in the PCs running around my Greyhawk campaign.

Andrew
Mist Elf
Posts: 32
Joined: Tue Jun 03, 2014 3:09 pm
Location: Mount Vernon, WA

Re: Attribute Rolling

Post by Andrew »

I prefer straight 3d6. Good random spread of attributes, and a high value is cherished, this also allows low values to be looked past a little, and I factor these weaknesses into encounters.

I do though, prefer to allow each PC to improve any one attribute every 3 levels by 1 point or their lowest attribute by 2 points, where the lowest attribute tends to be the least influential as per class/race combo anyways (think of a fighter with high physical attributes, but a 5 in INT. Bumping INT to 7 is really not going to alter to terribly much, but it influences players to think about their weaker attributes more). This is just one implementation of self-improvement and long-term options of customization I like to add to the game.

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