Combat Maneuvers - Reach

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Cyric
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Combat Maneuvers - Reach

Post by Cyric »

As in CKG page 309 declared "reach" means that polearms win the initiative automaticly.

Does this only apply to the first round of combat? Or really every single combat round?

Treebore
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Re: Combat Maneuvers - Reach

Post by Treebore »

Cyric wrote:As in CKG page 309 declared "reach" means that polearms win the initiative automaticly.

Does this only apply to the first round of combat? Or really every single combat round?
I seem to recall reading somewhere that its first round only, if I find it specifically, I'll let you know. I might be remembering it from an edition of D&D, which is what I reference for definitions/clarifications C&C doesn't give me.
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serleran
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Re: Combat Maneuvers - Reach

Post by serleran »

Pretty sure its a one-line reference in the PHB regarding "reach." Similar thing occurs with larger monsters battling those smaller than themselves, which, logically, can be countered by using a longer weapon.... likewise with readied missile weapons, they get first shot.

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Captain_K
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Re: Combat Maneuvers - Reach

Post by Captain_K »

logic on this to me is you must get past the tip before you can hit, this applies to a long limbed creature or ranged weapon, once you're within range they must "shorten up" effectively loosing the reach since they are not "reaching" anymore. Not sure where its written but I'm in on the "only when you pass into range".

Does reach permit a second parting shot as they go out of melee?
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Arduin
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Re: Combat Maneuvers - Reach

Post by Arduin »

Cyric wrote:As in CKG page 309 declared "reach" means that polearms win the initiative automaticly.

Does this only apply to the first round of combat? Or really every single combat round?

When in doubt use logic and examples. Pikemen weren't employed singularly and troops carrying spear also had short swords or the like...
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