3rd party modules

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capmarvel
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3rd party modules

Post by capmarvel »

My friend just pointed me to this:

http://www.rpgnow.com/product/203401/TG ... west_since

I wasn't aware of 3rd party product for C&C.

Is there more 3rd party product out there?

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Go0gleplex
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Re: 3rd party modules

Post by Go0gleplex »

Interesting. The only third party stuff I was aware of being sanctioned was through Arcana Creations a few years back.
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Re: 3rd party modules

Post by Rigon »

There was the Brave Halfling stuff from years ago too. But, that looks like someone made a module and put out multiple system versions. Not sure if it is "official" though.

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Re: 3rd party modules

Post by Treebore »

I've seen a post or two about 3rd party adventures in the G+ community. Believe they also had print options via Lulu available.
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Omote
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Re: 3rd party modules

Post by Omote »

TLG definitely allows it if you get prior permission. I believe at one point a few years ago, TLG actually sent out a call for 3PP to get some more adventures in the pipeline. Either that, or at least it was mentioned that they were going to attempt to do so.

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finarvyn
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Re: 3rd party modules

Post by finarvyn »

Didn't Goodman Games put out a whole bunch of C&C modules? That would count as third-party, right?

Looks like they have three C&C products in their online store:
http://goodman-games.com/store/product- ... -crusades/

And with numbers like GG2, GG3 and GG5 I would assume at least two others that must be out of print at the moment.
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Buttmonkey
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Re: 3rd party modules

Post by Buttmonkey »

I got permission from the Trolls to release a third party module at Gary Con last year. They were very open to it, although they suggested I submit it to them for publication before going rogue. I just haven't had the time or inclination to whip it into publishable shape since. I've been thinking about submitting it to the Domesday Book instead.
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Re: 3rd party modules

Post by Fizz »

Has anyone tried any of these? How's the quality of story / design?

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Re: 3rd party modules

Post by capmarvel »

finarvyn wrote:Didn't Goodman Games put out a whole bunch of C&C modules? That would count as third-party, right?
I'm not sure I'd call 5 modules "a whole bunch" :D ...but thanks - I didn't know they existed at all.

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Re: 3rd party modules

Post by Omote »

If you didn't click around on the link above, this company actually has a series of 3 converted C&C adventures:
http://www.rpgnow.com/browse/pub/8572/C ... --Crusades

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Peter
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Re: 3rd party modules

Post by Peter »

In addition to the ones mentioned

Aegis Games: The Eel's Head Brewery
Al Krombach: The Ghastly Villa
Brian Miller: Blizzard Iceberg, Gargoyle Gulch, Killer Gnoll Cave
Dragonsfoot: Voices of the Three
Gabor Lux: Strabonus, Systema Tartarobasis, The Garden of al-Astorion
Polyhedron Games: Crusader's Gauntlet
Samurai Sheepdog: Right Under Our Noses, The Phantom Train
And with numbers like GG2, GG3 and GG5 I would assume at least two others that must be out of print at the moment.
Yes, there is GG1 The Mysterious Tower and GG4 The Slithering Overlord.

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Re: 3rd party modules

Post by finarvyn »

capmarvel wrote:
finarvyn wrote:Didn't Goodman Games put out a whole bunch of C&C modules? That would count as third-party, right?
I'm not sure I'd call 5 modules "a whole bunch" :D ...but thanks - I didn't know they existed at all.
Well, in my defense when I first posted I didn't know there were only five. I've seen lots of C&C at one of my local game stores and for some reason thought it was mostly Goodman stuff, but I guess not as much as I had thought.

EDIT: And you can buy all five in PDF here...
http://goodman-games.com/store/product- ... sades-pdf/
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capmarvel
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Re: 3rd party modules

Post by capmarvel »

Maybe someone could (should?) compile all these 3rd party products in a list with links if it's not done already. Obviously one way to grow the game is to show it has some support out there. Though I do find it strange that the game doesn't have more support.

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