Hey all,
With the sad loss of my collection a couple years ago I am am struggling to remember how the Primary/Secondary/Tertiary option worked. Could anyone fill me in until I get another CKG down the road?
Quick Question...
- Julian Grimm
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Quick Question...
Lord Skystorm
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AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
- mgtremaine
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Re: Quick Question...
Short answer:
Humans: 3 Primary 2 Secondary 1 Tertiary
Demi-Humans: 2 Primary 2 Secondary 2 Tertiary
Humans: 3 Primary 2 Secondary 1 Tertiary
Demi-Humans: 2 Primary 2 Secondary 2 Tertiary
Method One: The choice is, of course, left up to the Castle Keeper and players. One can choose a 50%/35%/20% for challenge base 12/15/18. This is generally considered the most logical approach, and by using this method, one does not alter the game’s power structure significantly, though there is an incremental increase in the characters’ chances for success.
Re: Quick Question...
Never heard about tertiary abilities!
- Julian Grimm
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Re: Quick Question...
That's what I thought. Thanks!!!mgtremaine wrote: ↑Fri Jan 22, 2021 5:00 pmShort answer:
Humans: 3 Primary 2 Secondary 1 Tertiary
Demi-Humans: 2 Primary 2 Secondary 2 Tertiary
Method One: The choice is, of course, left up to the Castle Keeper and players. One can choose a 50%/35%/20% for challenge base 12/15/18. This is generally considered the most logical approach, and by using this method, one does not alter the game’s power structure significantly, though there is an incremental increase in the characters’ chances for success.
Lord Skystorm
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Re: Quick Question...
Anyone try tweaking it not to be separated by 6 points? More like 4 or 5 point difference?
Also, Does anyone else just make everything a challenge of 18 and if you are using a prime, take a +6?
Also, Does anyone else just make everything a challenge of 18 and if you are using a prime, take a +6?
Wow, Another Natural One! You guys are a sink hole for luck. Stay away from my dice.
- Julian Grimm
- Greater Lore Drake
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- Joined: Thu May 11, 2006 7:00 am
- Location: SW Missouri
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Re: Quick Question...
I think I used to do it at +6,+4and +2
Lord Skystorm
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Re: Quick Question...
I always thought off a gp as $1, and so on... seemed pretty reasonable
Wow, Another Natural One! You guys are a sink hole for luck. Stay away from my dice.