Walrus vs. Heavy warhorse
Walrus vs. Heavy warhorse
Well, my adventuring group is considering upgrading their mounts from light war horses. Walruses are a bit cheaper than the heavy warhorse, but we'd like to know the stats for mounted walruses ~ AC, movement, HD, attacks and such. Surprisingly, there's nothing in the M&T.
Thoughts?
_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Thoughts?
_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Re: Walrus vs. Heavy warhorse
Rhuvein wrote:
Well, my adventuring group is considering upgrading their mounts from light war horses. Walruses are a bit cheaper than the heavy warhorse, but we'd like to know the stats for mounted walruses ~ AC, movement, HD, attacks and such. Surprisingly, there's nothing in the M&T.
Thoughts?
Convert it from 3E?
_________________
The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Interesting you should bring this up. My brother and I finally spent some time last night creating a character for C&C (first time we've done chargen with this system), and both thought it was hilarious that they had Walrus listed in the equipment section. Walrus! Seriously??
Now, we are both native Californians, so don't have much experience with the animal, but I had never heard or thought of them being used as a mount. Doesn't fit in with most of the fantasy I've read, and it is definately one of those choices we wouldn't be able to take seriously. Now, for a fantasy game, anything can happen. But I just don't think I can picture anyone realistically using a Walrus as a mount.
It probably doesn't help that when I think Walrus, the first thing that comes to mind is "adventurer slash explorer", thanks to my five year old niece (Disney movie reference, someone is probably familiar with it).
Now, we are both native Californians, so don't have much experience with the animal, but I had never heard or thought of them being used as a mount. Doesn't fit in with most of the fantasy I've read, and it is definately one of those choices we wouldn't be able to take seriously. Now, for a fantasy game, anything can happen. But I just don't think I can picture anyone realistically using a Walrus as a mount.
It probably doesn't help that when I think Walrus, the first thing that comes to mind is "adventurer slash explorer", thanks to my five year old niece (Disney movie reference, someone is probably familiar with it).
Re: Walrus vs. Heavy warhorse
Heh, well let's see...
On land, they'd be slow as heck. In the sea, much faster. High AC (lots of thick blubber to get through), and deal plenty of damage (tusks). Finally, high HD- these are big critters.
Here's how i'd stat them:
WALRUS:
No Encountered: 1 or 20-200
Size: Large
HD: 9
Move: 5 ft., swim 40 ft.
AC: 20
Attacks: Tusks (2d10)
Saves: P
Int: Animal
Alignment: Neutral
Type: Animal
TR: nil
XP: 400+9
-Fizz
On land, they'd be slow as heck. In the sea, much faster. High AC (lots of thick blubber to get through), and deal plenty of damage (tusks). Finally, high HD- these are big critters.
Here's how i'd stat them:
WALRUS:
No Encountered: 1 or 20-200
Size: Large
HD: 9
Move: 5 ft., swim 40 ft.
AC: 20
Attacks: Tusks (2d10)
Saves: P
Int: Animal
Alignment: Neutral
Type: Animal
TR: nil
XP: 400+9
-Fizz
Gnat wrote:
Walrus! Seriously??
Now, we are both native Californians, so don't have much experience with the animal, but I had never heard or thought of them being used as a mount. Doesn't fit in with most of the fantasy I've read, and it is definately one of those choices we wouldn't be able to take seriously. Now, for a fantasy game, anything can happen. But I just don't think I can picture anyone realistically using a Walrus as a mount.
Very serious!!!
But since you're in Cal, substitute sea lions!
Other regional and world water mount substitutions are welcome!
_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Re: Walrus vs. Heavy warhorse
Fizz wrote:
Heh, well let's see...
On land, they'd be slow as heck. In the sea, much faster. High AC (lots of thick blubber to get through), and deal plenty of damage (tusks). Finally, high HD- these are big critters.
Here's how i'd stat them:
WALRUS:
No Encountered: 1 or 20-200
Size: Large
HD: 9
Move: 5 ft., swim 40 ft.
AC: 20
Attacks: Tusks (2d10)
Saves: P
Int: Animal
Alignment: Neutral
Type: Animal
TR: nil
XP: 400+9
-Fizz
Very nice, a good start.
But they fly too.
See the Beatle album ~ Magical Mystery Tour. The only Beatles instrumental song - Flying was about walruses*!
*[Ya see - it's related to another fun song on the record that is useful for D&D. ]
_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Rhuvein wrote:
Very serious!!!
But since you're in Cal, substitute sea lions!
Other regional and world water mount substitutions are welcome!
ROFL! The funny thing is, I actually can picture sea lions doing the job. Walrus I really don't have a good point of reference for. It seems comically funny. But mention sea lions, and part of me says "That could be really cool!" So I guess I stand corrected.
Gnat wrote:
ROFL! The funny thing is, I actually can picture sea lions doing the job. Walrus I really don't have a good point of reference for. It seems comically funny. But mention sea lions, and part of me says "That could be really cool!" So I guess I stand corrected.
Heh, I remember my 2nd visit to 'Frisco and the wharf. Sea lions sunning and waiting for food. Someone (a restaurant worker or fish monger) would dangle fish sections down to the water to have a little fun with the sea lions!
Oh, and you Floridians can use manatees. Just remember slow wake in the manatee zones in the inter-coastal waterways. Otherwise, the manatee mages will hurl barracudas at you.
_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
- Buttmonkey
- Greater Lore Drake
- Posts: 2047
- Joined: Fri Jun 15, 2007 7:00 am
serleran wrote:
I am the Walrus, koo-koo-kajoo.
No no no! The line is "goo goo gajoob"! (as opposed to Simon & Garfunkel's "coo coo cachoo")
This topic is especially timely since I just started my first C&C campaign last night and during character creation we also stumbled upon the walrus in the equipment list. I was kind of hoping the PCs would pool their starting $$ and invest. Alas, it was not to be.
tylermo wrote:Your efforts are greatly appreciated, Buttmonkey. Can't believe I said that with a straight face.
-
deimos3428
- Hlobane Orc
- Posts: 159
- Joined: Thu Feb 22, 2007 8:00 am
Rhuvein wrote:
Other regional and world water mount substitutions are welcome!
If you're looking for water-only mounts, dolphins or orcas spring to mind.
Quick Anecdote:
A player of mine once had his character wish for a way to "travel by water, air, or land" after seeing another character use the Apparatus of Kwalish, (which is essentially a magical submarine, for those unfamiliar.)
. . .
He was soon the proud owner of a loyal and well-trained Giant Duck.
I thought that the Walrus was only commonly domesticated and ridden amongst the Damprgar (Aquatic Dwarves).
(Then there's the Rain of Walrus spell, the higher-level version of Jflander's Rain of Watermelon as found in the Grimoire of Al'Amarja.)
_________________
My heart is black, and my lips are cold
Cities on flame with rock and roll
Three thousand guitars they seem to cry
My ears will melt, and then my eyes
~ Blue yster Cult
(Then there's the Rain of Walrus spell, the higher-level version of Jflander's Rain of Watermelon as found in the Grimoire of Al'Amarja.)
_________________
My heart is black, and my lips are cold
Cities on flame with rock and roll
Three thousand guitars they seem to cry
My ears will melt, and then my eyes
~ Blue yster Cult
-
Dangersaurus
- Ungern
- Posts: 99
- Joined: Mon Jun 11, 2007 7:00 am
I'll see your googachoob and raise you a callooh and a callay, by way of Gygax and Dungeonland.
THE WALRUS
NO. ENCOUNTERED: 1 (Unique)
SIZE: Medium
HD: 12 (d8)
MOVE: 20 ft., 40 ft. (swim)
AC: 17
ATTACKS: 1 bite (2d6), 2 flipper slaps (1d4)
SPECIAL: Suggestion
SAVES: M, P
INT: Superior
ALIGNMENT: Chaotic Neutral
TYPE: Magical Beast
TREASURE: None
XP: 1,375+12
This is a friendly and bumptious-seeming walrus. If attacked the walrus will fight, fearlessly doing its utmost.
Suggestion: The Walrus can use the spell suggestion three times each day.
THE CARPENTER
NO. ENCOUNTERED: 1 (Unique)
SIZE: Medium
HD: Thief 15 (d6, BtH +5)
MOVE: 30 ft., 50 ft. (ring of swift swimming)
AC: 19 (bracers of defense +6 and dex)
ATTACKS: 1 dagger (1d4+2) and 1 offhand dagger (1d4+2, -3 to hit)
SPECIAL: Thief abilities
ABILITIES: STR 16, DEX 18, CON 10, INT 12, WIS 14, CHA 15
ALIGNMENT: Chaotic Neutral
TYPE: Humanoid
TREASURE: 50 fake pearls (1gpv), ring of swift swimming, bracers of defense +6
XP: 6,000+15
The carpenter will take any occasion to get out of work, begging anyone he meets to perform some difficult (but probably lucrative) task for him. Once the task is done, The Carpenter and The Walrus will attempt to swindle their benefactors out of any profit. If they can relieve adventurers of hard-earned loot at the same time, so much the better!
THE WALRUS
NO. ENCOUNTERED: 1 (Unique)
SIZE: Medium
HD: 12 (d8)
MOVE: 20 ft., 40 ft. (swim)
AC: 17
ATTACKS: 1 bite (2d6), 2 flipper slaps (1d4)
SPECIAL: Suggestion
SAVES: M, P
INT: Superior
ALIGNMENT: Chaotic Neutral
TYPE: Magical Beast
TREASURE: None
XP: 1,375+12
This is a friendly and bumptious-seeming walrus. If attacked the walrus will fight, fearlessly doing its utmost.
Suggestion: The Walrus can use the spell suggestion three times each day.
THE CARPENTER
NO. ENCOUNTERED: 1 (Unique)
SIZE: Medium
HD: Thief 15 (d6, BtH +5)
MOVE: 30 ft., 50 ft. (ring of swift swimming)
AC: 19 (bracers of defense +6 and dex)
ATTACKS: 1 dagger (1d4+2) and 1 offhand dagger (1d4+2, -3 to hit)
SPECIAL: Thief abilities
ABILITIES: STR 16, DEX 18, CON 10, INT 12, WIS 14, CHA 15
ALIGNMENT: Chaotic Neutral
TYPE: Humanoid
TREASURE: 50 fake pearls (1gpv), ring of swift swimming, bracers of defense +6
XP: 6,000+15
The carpenter will take any occasion to get out of work, begging anyone he meets to perform some difficult (but probably lucrative) task for him. Once the task is done, The Carpenter and The Walrus will attempt to swindle their benefactors out of any profit. If they can relieve adventurers of hard-earned loot at the same time, so much the better!
_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Through the looking glass
Dangersaurus wrote:
I'll see your googachoob and raise you a callooh and a callay, by way of Gygax and Dungeonland.
THE WALRUS
NO. ENCOUNTERED: 1 (Unique)
SIZE: Medium
HD: 12 (d8)
MOVE: 20 ft., 40 ft. (swim)
AC: 17
ATTACKS: 1 bite (2d6), 2 flipper slaps (1d4)
SPECIAL: Suggestion
SAVES: M, P
INT: Superior
ALIGNMENT: Chaotic Neutral
TYPE: Magical Beast
TREASURE: None
XP: 1,375+12
This is a friendly and bumptious-seeming walrus. If attacked the walrus will fight, fearlessly doing its utmost.
Suggestion: The Walrus can use the spell suggestion three times each day.
THE CARPENTER
NO. ENCOUNTERED: 1 (Unique)
SIZE: Medium
HD: Thief 15 (d6, BtH +5)
MOVE: 30 ft., 50 ft. (ring of swift swimming)
AC: 19 (bracers of defense +6 and dex)
ATTACKS: 1 dagger (1d4+2) and 1 offhand dagger (1d4+2, -3 to hit)
SPECIAL: Thief abilities
ABILITIES: STR 16, DEX 18, CON 10, INT 12, WIS 14, CHA 15
ALIGNMENT: Chaotic Neutral
TYPE: Humanoid
TREASURE: 50 fake pearls (1gpv), ring of swift swimming, bracers of defense +6
XP: 6,000+15
The carpenter will take any occasion to get out of work, begging anyone he meets to perform some difficult (but probably lucrative) task for him. Once the task is done, The Carpenter and The Walrus will attempt to swindle their benefactors out of any profit. If they can relieve adventurers of hard-earned loot at the same time, so much the better!
Excellent.
Pigs have wings.
_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth