What adventures have you CKed/played using C&C?

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slimykuotoan
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What adventures have you CKed/played using C&C?

Post by slimykuotoan »

Pour moi, I've Cked: Wicked Cauldron (C&C), Dragonfiend Pact (Goodman Games), Enon Tor (C&C), Palace of Shadows (Goodman Games), Ghost Towers of Inverness (AD&D), Sinister Secret of Saltmarsh (AD&D), Isle of the Abby, Changeling (Dungeon magazine) and Test of the Demonweb (WOTC download).

And I've played Haunted Highlands.

And thou?
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Post by Treebore »

A1 to 3, HH1 and 2, the "Against the Giants" series, Mysterious Tower, Smugglers Cove, alace of Shadows, Halfling Hall, and DCC 18 are ones I remember right now. I6 Ravenloft for three groups come October. Plus I have started CKing my own module.

Played through? several Goodman DCC's, "Ghost Tower of Inverness", and thats about it. Other than adventures written up by the CK.
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Post by Buttmonkey »

R1 - To the Aid of Falx

Beacon at Enon Tor
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Post by Zulgyan »

I'm running something longish that will take lots of sessions: Lost City of Barakus.

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Post by DangerDwarf »

Beacon at Enon Tor

Rising Knight

Shadows of the Halfling Hall

Price of Courage

A couple of them from the City of Greyhawk Box Set

Dark Chateau

Voices of the Three

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Post by Treebore »

Zulgyan wrote:
I'm running something longish that will take lots of sessions: Lost City of Barakus.

I have Endhome in Outremere (in Erde), they visited it, but didn't bite any of the hooks I threw, they concentrated on what they were already doing and haven't gone back yet.
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The Ruby Lord, Earl of the Society

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Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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Tadhg
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Post by Tadhg »

I've CK'ed:

The Rising Knight

Assault on Blacktooth Ridge

Return to Blacktooth Ridge

Shadows of the Halfling Hall

The Slag Heap

Dark Shadow {EDIT - what the hell? A great TV show, but what I meant to say was - Dark Chateau ]

I've played partial (in online games):

B1/B2 in Greyhawk

Haunted Highlands

Assorted homebrews

Assault on Blacktooth Ridge

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Post by serleran »

As a player:

Shadows of the Halfling Hall

Fingers of the Forsaken Hand

Bergholt: By Shadow of Night

Galal's Grave

Thieves' Fortress of Badabaskor

The Haunted Highlands

As a CK:

Hall of Many Panes

I6: Ravenloft

Made up homebrew crap

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Post by seskis281 »

I've only CK'd one campaign with Homebrew Ilshara stuff...

Played for awhile with Treebore in a chat game last year... sorry that dissolved. Gotta find out more about SKYPE.

Looking forward to setting up a new campaign this fall - probably going to be my own Of Heroes and Legends when I finish it, although I'm keen on Aihrde right now so I might go ahead and start A series instead.
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Post by moriarty777 »

In no particular order, I've CK'd:

Rising Knight

Beacon at Enon Tor

Voices of the Three

Galal's Grave (d20)

Fantastic Adventure (d20)

The Lion In the Ropes

The Mysterious Tower

Shadows of Halfling Hall

T1 - Homlett (AD&D)

Temple of Blood (d20)

Mortality of Green

I've also ran selections of 'Nightwatch & The Living City' (AD&D) and 'The Lost City of Barakus' (d20)

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Post by Craig C »

My current campaign has utilised parts of many published adventures so far, which in order they have encountered them are:

Keep on the Borderlands

Secret of Bone Hill

Priestly Secrets (D?- adventure set in Restenford)

Ruins of Nol Daer (Dungeon15)

A1 Slave Pits of the Undercity- major disaster which led to an escape from D3 Vault of the Drow and several underdark adventures.

Eventually they emerged in the Goblin city of Rappan Athuk and then escaped out of the dungeon- (and my players swore theyd never enter that dungeon again)!

Tomb of Absythor- only scratched the surface of this one- it is incorporated into the caves of Chaos (rather than the caves of the unknown the passage leads to Abysthor), encountered the Font of bones, crapped themselves (they palyed Abysthro when it first came out using 3E)

When a Star Falls

Seeking Bloodsilver (Dungeon 59)

I4 Pharoah (currently almost completed and then heading into the rest of the Desolation series which Ive had for 20 years and never run!)

Several other adventures I cant remember right now and a few minor ones of my own to link everything together.

Its been fun so far and have many years more gaming ahead of us!

Craig

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Post by Gnat »

Well, I haven't gotten to do much with the system so far. We've not finished any modules yet, but I'm in the middle of running Beacon at Enon Tor and Rising Knight. As of today, I haven't had a chance to play, but once my players (my younger brothers) have had more experience with the system, I hope to. Looking forward to playing via SKYPE soon, though!

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Post by Mike Frank »

CK:

Tomb of Horrors

TenaFord Crossing (home brew)

Beneath the Grand Temple (home brew in Yggsburgh)

Dark Druids

The Temple of Elemental Evil (still running)

Cairn of the Skeleton King (integrated with ToEE)

The Veil of Ice (home brew integrated with ToEE)

Water (Extended home brew tied into the end of ToEE)

Player:

Keep on the border lands.

Lost Caverns of Tsojcanth.

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Post by csperkins1970 »

Player

B2: Keep on the Borderlands

A1: Slave Pits of the Undercity (our current adventure)
CK

N1: Against the Cult of the Reptile Gods (in progress with 2 different groups)
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Post by Tadhg »

Just started in a C&C Dragonlance game with Rigon as CK. Great first session and I'm very interested in the campaign setting!!
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Jyrdan Fairblade
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Post by Jyrdan Fairblade »

The Rising Knight

Shadows of the Halfling Hall

The Slag Heap

A few of the adventure ideas in Yggsburgh

I originally wanted to open up with Keep on the Borderlands, but somehow that fell by the wayside.

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Post by Omote »

As a CK, I've run:

*Beacon at Enon Tor

*Keep on the Borderlands

*CZ Yggsburgh ~ various adventure ideas

*Dark Chateau (limited)

*Hill of Dungeons (01/homebrew)

*Homebrew stuff

.........................................Omote

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Post by Rigon »

I'm playing in Treebore's Monday night HH with extras campaign. I just started running a DL campaign, but I plan to make up most of the adventures.

R-
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Post by Tank »

I've run

Beacon of Enon Tor

Voices of the Three

Rising Knight

And the group is currently making their way through Little Keep on the Borderlands.

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Post by Fiffergrund »

Rigon wrote:
I'm playing in Treebore's Monday night HH with extras campaign. I just started running a DL campaign, but I plan to make up most of the adventures.

R-

Rigon -

Fingers of the Forsaken Hand was originally set in Krynn. (The color scheme should give that away!) If you're interested in details, PM me. I think it actually works better in a Dragonlance game.
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Post by Nelzie »

I've been running one single campaign that I have wanted to run for a good number of years and never had a chance to get very far past the first initial setting introduction sessions. It takes place in the quasi-European Fantasy region of my 'World of Hakur'.

The campaign has three chapters and is currently reaching the end of Chapter 2. Each chapter represents a shift in the way things play out.

The first chapter was learning the area and where the PCs fit as well as beginning to make a mark. The beginning of the heroic journey.

Chapter two has been about defending the place they have made their home, as well as grow into the leaders they need to be for the trials ahead.

Chapter three is going to be about saving the world and the PCs passing on into legend.

I also plan on having an epilogue campaign that will take place somewhere between 15 to 20 years after the events of chapter three. If the players are up to it. After chapter three, I really want to take a break from the story of these heroes and do something else. Maybe in an earlier time period of the game world or some different game altogether or a series of one to five session campaigns.

--

Another thing I am doing is running a playtest solo campaign for an "All Wizard Campaign" set of rules tweaks that I'm working on for personal use.
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Post by old school gamer »

Rhuvein wrote:
I've CK'ed:

The Rising Knight

Assault on Blacktooth Ridge

Return to Blacktooth Ridge

Shadows of the Halfling Hall

The Slag Heap

Dark Shadow {EDIT - what the hell? A great TV show, but what I meant to say was - Dark Chateau ]

I've played partial (in online games):

B1/B2 in Greyhawk

Haunted Highlands

Assorted homebrews

Assault on Blacktooth Ridge

Ha! Barnabas Collins could take Strahd any day!

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Post by old school gamer »

The Rising Knight

Shadows of Halfling Hall

The Mysterious Tower

Probably wont be doing anymore modules, my players actually prefer it when I run my own stuff.

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Post by Philotomy Jurament »

B1 In Search of the Unknown

B2 Keep on the Borderlands

Beacon at Enon Tor

Dark Chateau

Pod Caverns of the Sinister Shroom

Several Yggsburgh-area adventures

Watery Caverns

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Post by serleran »

Quote:
Ha! Barnabas Collins could take Strahd any day!

Unless Angelique was around, or Judas, or Count Pottafi... oh, wait, no, I'm sorry, I meant: Takhisis, Raistlin, and the Hand of Vecna.

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Post by kelro »

Shackled City hardcover

DCC 26: The Scaly God

A Dungeon adventure (name escapes me, was written for 3.5, involves lizard men in a swamp, for 3rd or 4th level characters, might have the word Morach Tor in the title).

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Post by philippe tromeur »

CK'ed :

The Rising Knight

A Lion in the Ropes

Mynthnoc Cairns (from DB1 - The Haunted Highlands)

The Great Modron March - episode 1
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Post by jfall »

Hey....out of curiosity, anyone ever run The Lost Caverns of Tsojcanth? Such a great module way back in the day.

I thought I saw someone who had also run the Against the Giants series. Any issues w/ levels in that one? i.e. did you have to run higher levels than what the module originally called for? Or is it pretty much a straight across port?

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Post by Omote »

I've run Lost Caverns in D&D, but never in C&C. Although, that would be just as fun too.

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Post by JediOre »

Here's my list to date I've CKed:

DCC #17: Legacy of the Savage Kings

DCC #0: Legends are Made, Not Born

Set's Daughters

part of Necromancer's Demons & Devils

Beacon of Enon Tor

Well of Worms and The Tower of the Black Pearl from DCC #29

DCC #2: Lost Vault of Tshar Rho (sp) (still in progress)

Fane of the Witch King (still in progress)

Wizard's Amulet
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