This has been something that has bothered me for a while, but I never addressed it on a forum.
Why are the stat "blocks" in C&C adventures so overly concise? I mean, I can understand that it is all the information you technically need, but a few more details sure would save time, and not take up a lot more space. I mean, why no BtH? Why no movement? Why no weapon damage? This would save a considerable amount of time during play.
Stat "blocks"
Discussions on all the print published, pdf, free pdf, fan site modules and adventures.
Return to “Castles & Crusades Adventure Modules”
Jump to
- News
- ↳ News & Subscription Services (Troll's Tusk, Youtube, Twitter, Facebook, C&C Society)
- ↳ Upon the Forge's Anvil!
- ↳ Troll Con, Gen Con, Convention News
- ↳ Castles & Crusades Society News
- Monsters & Treasure 5th printing
- 5e Kickstarter
- The Portal
- Castles & Crusades - Games of High Adventure
- ↳ Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- ↳ Amazing Adventures
- ↳ World of Aihrde Campaign Setting
- ↳ Haunted Highlands Campaign Setting
- ↳ Castles & Crusades Adventure Modules
- ↳ The Crusader
- ↳ Keeper Advice
- ↳ Monsters for C&C
- ↳ The Crusades
- ↳ Castles & Crusades Online
- ↳ Victorious
- General
- ↳ Open Discussion
- ↳ SIEGE Engine & Other TLG Games
- ↳ The Artist's Alley
- ↳ Out of Print
- ↳ Other Games
- ↳ Tributes
- ↳ Technical Support
- Wilderlands of High Adventure
- ↳ Player's Haven
- ↳ Judge's Keep
- Non Public Information