New Monster (parody)

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CharlieRock
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New Monster (parody)

Post by CharlieRock »

Giwaku

No. Encountered: 1

Size:Med

HD:6(d6)

Move:30ft.,Fly30ft.

AC: 17

Attacks: Kick 1d6

Special: Minor Image 3/day see description, invisibility 1/day, influence 5/day

Saves: Mental

Int: High

Alignment: Neutral

Type: Fey

Treasure: see decription

XP: ???

The Giwaku is a tall (6') humanoid with elven features. Their skin is a blue hue while their hair ranges from purple to white. Giwaku have two insect-like antenae of about 6" to 1' long on the crown of their heads. They prefer to hover in mid-air but are as fast as normal humanoids of their size when forced to the ground.

Giwaku are not native to the material plane. They are summoned by high level magic-users to serve as guardians. They may be found guarding a location, person, or item.

Giwaku favor their invisible forms and try to maintain it as long as possible. Their main tactic is to use their native ability to cast a minor limage spell effect. This effect creates 1d4+1 visible copies of themselves. These copies will attack whomever threatens that which the Giwaku is guarding. This is not considered an attack by the Giwaku and does not effect their invisibility. They may make use of this ability three times a day though once visible they must remain so until the next day.

Giwaku are highly agile and attack mainly through unarmed kick attacks. Some have been known to use weapons, especially ones favored by dextrous users such as nunchaku or rapiers. Their dex modifier is +3 though this is not one of their prime stats. Their unarmed attacks are not considered pummeling and follow the same restrictions of a monk characters in every other respect.

Anyone affected by the Giwaku's influence ability will percieve any of the minor image copies as the actual creature (and thus regard that illusion as an ally) if the Giwaku is invisible. Whenever visible the Giwaku will be considered the casting source for all effects of the influence ability. Using the influence ability is not considered a direct attack regarding the Giwaku's state of invisibility.

Giwaku cannot be lured from what they guard under any circumstances and will not follow adventurers if they move too far from it. CKs are encouraged to develop a giwaku's treasure type on their own bearing in mind the Giwaku's main service to it's master. Giwaku are never found as wandering monsters.

Edit: I should like some help in figuring out this monsters XP value. I am unsure of how this works from the book. Thank you ,in advance.
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Traveller
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Post by Traveller »

Andorians with wings? Say it isn't so!
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CharlieRock
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Post by CharlieRock »

Traveller wrote:
Andorians with wings? Say it isn't so!

What in heywood is an andorian?

I ripped it off of Sailor Moon. Episode #80. Watched it yesterday and figured why not.
http://www.fortunecity.com/rivendell/ev ... waaku.html
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Omote
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Post by Omote »

CharlieRock wrote:
What in heywood is an andorian?

Ha! Andorians are blue guys from the Star Trek universe with a pair of antennae atop their heads. Andorians as best depicted in Star Trek Enterprise, IMHO.

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Post by Traveller »

Andorians
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CharlieRock
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Post by CharlieRock »

Traveller wrote:
Andorians

Obviously mortal enemies to the Rodians.

There used to be a spell in CD&D that was called phantasmal image. It was whatever creature the caster wanted, AC9, and did damage right up until you figured out it was a mirage. If you hit it ,it went pop and disappeared. It was a 1st level spell.

Anyway, I am not sure minor image is the C&C version. I looked up phantasmal first and found phantasmal killer. Much higher level. Wrote the monster up. Then read the spell desription. Whoops. Minor image just doesn't sound like phantasmal image the way I am picturing it. It doesn't have an AC first off. But it sounds closest in C&C, so ...
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Post by Brutorz Bill »

Traveller wrote:
Andorians


The Andorians were always one of my favorite Star Trek Races!

We need to stat them up for C&C (at least for the upcoming Star Seige!

Bill

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Post by Traveller »

I have a homebrewed D&D clone that I found at a FLGS twenty years ago that has Vulcans and Andorians statted out, though there are no Tellarites. I didn't need another game that had them statted out, as I have most of the early Star Trek RPGs, and have spent extensive time in the past porting Star Trek material over to Traveller.

The simple answer though to statting out the Star Trek races for C&C or StarSIEGE is to find a copy of Prime Directive d20 and use that as the base.
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