I adapted the Traveller 2d6/Difficulty number system to the 20 sided SIEGE engine. Frikkin easy to do C&C Traveller once I did that.
See, in Traveller its the difficulty that is most important. So once I adapted those difficulties from a 2d6 system and spread it out over a 20 sided dice, everything else pretty much falls into place.
Don't get me wrong, I am looking forward to Star SIEGE, but I certainly don't need it. The biggest function it would serve for me is fully written out rules we could all buy and play from.
My biggest difference with a C&C Traveller is that I would have you generate your stats with straight 3d6 and it is a skill based system, so rather than levels you get points you use to increase skills with. Those skill ranks literally effect your dice roll, just like your level does in C&C.
I have all the character creation rules, heck the whole MegaTraveller version, on CD (legally, I paid my $50 for it), so I can send PDF copies of the character sheets, class descriptions, etc...
For Traveller geeks I use the Spinward MArches area, but I have my own "history" that starts with the original, but has major deviations so there are major players in Mega Traveller used by me, but the history is very different, and the Imperium is still standing, just maybe ravelling a bit. Especially along its sector edges.
So yes, I would love to expose you guys to Traveller. But I'm patient. I would be good with inviting Wulfgarn to teach/expose us to Lej. Adv., I have Twilight 2000 and think that could be great fun, Cthulhu, Paladium Fantasy, RIFTS, etc...
I'm willing to give anything a try, since this is what this Thursday night group is becoming about.
Let me throw some more game names out there that I have and never played, or haven't played in ages, etc...
HARP
Rolemaster Express
Chivalry and Sorcery
Aftermath
Mutants and Masterminds 2E
True 20
EPICrpg
GURPS Fantasy 4E
Shadowrun 2E, 3E, or 4E (I might even have the 1E rule book)
Legends of the 5 Rings 3E
That doesn't even touch other stuff I have in PDF.
So bring it on, if you tell me it will be fun I'll try it.
Heck, I went into this Dead Mule game doubting I would like it. Thankfully I was very wrong.
So I am game for anything that looks to be fun.
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The Ruby Lord, Earl of the Society
Next Con I am attending:
http://www.neoncon.com/
My House Rules:
http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.