Advenures set in Aihrde...

The Worlds of Aihrde (Erde), Inzae, their history, game play and more.
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slimykuotoan
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Advenures set in Aihrde...

Post by slimykuotoan »

I'm about to embark on a mission to start having some serious gaming experiences in Aihrde, so I was wondering what adventures you have used in this setting, and where you've located them.
For crying out loud. Do your best with the rolls the dice have given you. This is what separates the men from the boys... -Kayolan

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slimykuotoan
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Post by slimykuotoan »

Here are some ideas so far:

Night's Dark Terror (Grim module for an equally grim setting)

The Castle Zagyg stuff

Derset o' Desolation (can be placed anywhere I guess)
For crying out loud. Do your best with the rolls the dice have given you. This is what separates the men from the boys... -Kayolan

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Tadhg
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Post by Tadhg »

OK, you've got the A series set in New Aenochia/Outremere. I've run A0, A1, A2 and Shadows of Halfling Hall (placing New Briar just W/SW of Botkinburg).

I'm currently running CZ Yggsburgh and Dark Chateau - placed NW of the Blacktooth Ridge in an area of Aihrde called Greyhawk.

For some other adventures ~ go west young man. I'd recommend - Heart of Glass (slight conversion work from d20) just west of Outremere in the United Kingdoms. Excellent city/underworld/vampire/sea town setting.

Further west:
Lion in the Ropes - in the Gelderlands near Frieburg.
Lost City of Gaxmoor - ancient Rome type city mysteriously disappears and reappears - just NW of the Gelderlands in the Massif Mountains (North Central Aihrde).

For high level adventure - go slight NW of the Massif Mtns. to the Indungward Forest just south of Burnesvitse for:
Dark Druids by Rob Kuntz (some conversion or if you have the updated version of this mod - less conversion) - excellent forest adventure.

From here go south through the Kingdoms of Kayomar to the Darkenfold Forest for Mortality of Green - another fantastic forest adventure.

For my group, after Dark Chateau, I'm going to place Lion in the Rope somewhere on the road back to Yggsburgh instead of it's real location. That's just because our group doesn't seem to get together enough to have "travel to other continents" sessions so I'll move it.

Probably do the same thing for Mortality.

If they can accumulate more gold - they may be able to buy gryphons and then they can more readily access the other areas of Aihrde.

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Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

dkeester
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Post by dkeester »

I have to agree with Rhuvein. The A series is a great place to start. I just ran my players through A0 (my first time as CK and their intro to C&C). It was great fun for everyone involved. I am going to hit A1 next, with the possibility of a Goodman DCC (probably #1) thrown in for good measure. I don't know yet where we will go from there.

Or perhaps you could start with the AWD folio and find some 1e/2e/d20 adventure modules to integrate with the setting?

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