Voices Of The Three

Discussions on all the print published, pdf, free pdf, fan site modules and adventures.
Post Reply
User avatar
Omote
Battle Stag
Posts: 11560
Joined: Wed May 03, 2006 7:00 am
Location: The fairest view in the park, Ohio.
Contact:

Voices Of The Three

Post by Omote »

http://www.dragonsfoot.org/cc/index.shtml#194

A new C&C module is up over at Dragonsfoot.

............................................Omote

FPQ
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<

meepo
Red Cap
Posts: 233
Joined: Thu May 11, 2006 7:00 am

Post by meepo »

Just skimmed it, looks like a pretty good dungeon crawl!

User avatar
Rigon
Clang lives!
Posts: 7234
Joined: Mon May 01, 2006 7:00 am
Location: Conneaut Lake, PA

Post by Rigon »

Thanks for the heads up Omote.

R-
_________________
Rigon o' the Lakelands, Baron of The Castles & Crusades Society
The Book of the Mind
Castles & Crusades: What 3rd Edition AD&D should have been.
TLG Forum Moderator
House Rules & Whatnots
My Game Threads
Monday Night Online Group Member since 2007

User avatar
Tadhg
Cleric of Zagyg
Posts: 10817
Joined: Mon May 01, 2006 7:00 am
Location: Somewhere in Time

Post by Tadhg »

Congratulations, Nym!!!
I've only had a quick look, but it's very interesting. I'm trying to see where it will fit into my campaign!
_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

Arioch
Red Cap
Posts: 381
Joined: Tue May 02, 2006 7:00 am

Post by Arioch »

WTG

ken
_________________
Gygax is to Gaming what Kirby was to comics

Alas poor Elric I was a thousand times more evil than you

Slice N Dice: Game and Pizza Parlour

WWBYD What would Brigham Young do ?
http://www.geocities.com/J_Elric_Smith/Index.html

User avatar
Combat_Kyle
Ulthal
Posts: 737
Joined: Mon May 01, 2006 7:00 am
Location: St. Paul, MN
Contact:

Post by Combat_Kyle »

Looks like it will fit great in my Yggsburgh campaign. Thanks!
_________________
CK the CK
"My goddess touched me at an early age."

-Grikis Valmorgen, Paladin

The beginnings of my homebrew campaign world and info for my play by chat game:
http://kbdekker.googlepages.com/home

User avatar
Geleg
Ulthal
Posts: 545
Joined: Tue May 09, 2006 7:00 am
Location: Greensboro, NC

Post by Geleg »

A very nice module. I'm impressed with the design - and with the artwork.

G
My C&C campaign journal: Hard Times in Narsileon http://www.trolllord.com/forums/viewtop ... 22&t=11032
My OSRIC/1e campaign journal: Expedition to Arden Vul http://www.dragonsfoot.org/forums/viewt ... 26&t=59080

User avatar
moriarty777
Renegade Mage
Posts: 3735
Joined: Fri Jul 07, 2006 7:00 am
Location: Montreal, Canada

Post by moriarty777 »

Looks really good... thanks for the link.

Moriarty the Red
Image

Maliki
Lore Drake
Posts: 1523
Joined: Wed May 03, 2006 7:00 am

Post by Maliki »

Looks good.
_________________
Never throw rocks at a man with a Vorpal Sword!

User avatar
miller6
Lore Drake
Posts: 1026
Joined: Wed Apr 26, 2006 7:00 am

Post by miller6 »

Cool beans. The more mods the better.

Lots of pics and a beautiful map!
Brian Miller
_________________
"The adventure continues"
Promoting C&C at Gary Con and LGGC since 2005.

Arioch
Red Cap
Posts: 381
Joined: Tue May 02, 2006 7:00 am

Post by Arioch »

Well I am glad to see I am not the only one who likes that phrase
ken
miller6 wrote:
Cool beans. !
Brian Miller
_________________
Gygax is to Gaming what Kirby was to comics

Alas poor Elric I was a thousand times more evil than you

Slice N Dice: Game and Pizza Parlour

WWBYD What would Brigham Young do ?
http://www.geocities.com/J_Elric_Smith/Index.html

User avatar
miller6
Lore Drake
Posts: 1026
Joined: Wed Apr 26, 2006 7:00 am

Post by miller6 »

Arioch wrote:
Well I am glad to see I am not the only one who likes that phrase
ken

Um, you hadn't said it in a while, so I covered for ya?

Brian Miller

"Gads, someone help me. I'm reciting Arioch-isms. Next thing ya know, I'll have an avatar that's just plain wrong."
_________________
"The adventure continues"
Promoting C&C at Gary Con and LGGC since 2005.

Nym
Mist Elf
Posts: 33
Joined: Wed Apr 19, 2006 7:00 am

Post by Nym »

Hey, "Cool Beans!" works for me! LOL

Thanks for the all the enthusiasm and the congrats, everyone. Enjoy the story and the great artwork!
_________________
The Gargoyle often makes his perch

On a cathedral or a church,

Where, mid ecclesiastic style,

He smiles an early-Gothic smile.

-Oliver Herford

User avatar
moriarty777
Renegade Mage
Posts: 3735
Joined: Fri Jul 07, 2006 7:00 am
Location: Montreal, Canada

Post by moriarty777 »

Well I've just ran my first session earlier tonight (at long last) and chose to run this adventure. So far it has been a blast!!

Since this will take at least another session to complete, I ended tonights with a devestating battle against Fire Beetles leaving the characters screamin' and bleedin' for more.

Well... all save for the arrogant bard in the party... he was knocked below zero. That beetle sure loved that bard's leg!

For those who haven't run this module yet, be aware that I couldn't find the Fire Beetle in the M&T guide but it can be easilly found in AD&D's MM1. However, there is enough information in the module to run encounters with them without a hitch.

Moriarty the Red
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"

Partner to Brave Halfling Publishing
http://www.arcanacreations.com
Image

User avatar
Tadhg
Cleric of Zagyg
Posts: 10817
Joined: Mon May 01, 2006 7:00 am
Location: Somewhere in Time

Post by Tadhg »

Spoilers below!!!

I've had a chance to reread this module and it's great. One interesting thought came to mind here - raising the dead.

Would the fact that the girl's dead body had been magically preserved in a special glass domed coffin negate the spell limitations - so that she could be raised by a high level cleric?
_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

User avatar
moriarty777
Renegade Mage
Posts: 3735
Joined: Fri Jul 07, 2006 7:00 am
Location: Montreal, Canada

Post by moriarty777 »

Hey Rhuvein,

[SPOILERS]

It would be an interesting idea... but who knows what other things magically related were done to preserve the body and with the addition of her ghostly discarnate phantom... I'm not sure if a Raise Dead would work... Besides there are limitation if I remember correctly to how long a Raise Dead can be cast... even if the body is preserved... A Resurrect would probably work

I also don't see why an animate dead wouldn't work!

This is what I chose to run my first C&C game with... The party is still going through it but I expect we will be finishing it off soon. The fighter in party decided to try on the stylish 'belt' hoping it was something else.

If I were to run it again though, I would change the maps... The important parts of the maps are great but there are some stuff I could do without.

Moriarty the Red
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"

Partner to Brave Halfling Publishing
http://www.arcanacreations.com
Image

User avatar
DangerDwarf
Maukling
Posts: 5284
Joined: Sat May 27, 2006 7:00 am
Location: East Texas

Post by DangerDwarf »

Wow.
This is NICE.

Got to put this in the pile of things I have GOT TO use.

Well done.

User avatar
maasenstodt
Hlobane Orc
Posts: 171
Joined: Sun Aug 13, 2006 7:00 am

Post by maasenstodt »

I'm thinking of writing up a review of this module when I've finished running it, but I can say that my group is now two 4 to 5 hour sessions into it and probably have another to go. We're having a pretty good time doing it, too.

Before beginning the game, I did about an hour of work fleshing out the NPCs in Waldmitte (which I've situated south of Botkinsburg) and Todesheim and creating a few ones, including the new owner of the Silver Sword, a tough Dwarf named Hamen Hammer. To get the PCs involved, I made the goblins and worgs a bit more intrepid, raiding along the river road and endangering Waldmitte itself. This, along with the desire to help recover the bodies of the murdered couple and find what wealth might exist in the caves, gave sufficient reasons for the PCs to undertake the quest. Because my group has only 3 players right now and all of their characters (a ranger, a barbarian, and a druid) are on their first adventure, I managed to get both Hamen and Clyde the blacksmith - both of whom are fighters - to join them.

The first session was almost entirely spent in battling goblin raiders and role-playing in town. The second, last night, took them into Todesheim twice. Between the two incursions, they managed to traverse about half the cavern. They've encountered plenty of giant insects, a couple of goblins, and opened a door into the kobolds' room for the women and children (which they promptly closed and left, slaughter not being in their nature). The night was capped off by the druid falling into a hole in the floor and landing near the worg stables. After a quick entangle spell and some gutsy gaming, the party managed to wipe out the goblins' mounts before retiring to the surface once again for some healing (goodberries, anyone?).

I think this is a well done module. The maps are complicated, involving a lot of CK help with mapping, but along with the vines and beetle holes all over, they contribute nicely to the feel of the place. There are some holes left for the CK to fill in terms of NPC and monster details, but they're the kind of holes that are fun to fill, and there are enough fun features to make it worth the effort to do so and worth playing. Just make sure your party has some kind of healer along!

Congratulations Nym on a very worthy effort. I hope that we'll see more Dragonsfoot productions from you in the future.

User avatar
Tadhg
Cleric of Zagyg
Posts: 10817
Joined: Mon May 01, 2006 7:00 am
Location: Somewhere in Time

Post by Tadhg »

moriarty777 wrote:
A Resurrect would probably work

Yes, of course. That was probably what I was thinking of. I just now re-read those spells. Fantastic. I can now have a worthy ending for my young nephews. As the tale was a bit grisly, I had been thinking of some way to end it nicely, so: Resurrection!

I will have a happy ending for those 2 lovers . . . and they lived happily ever after!
_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

User avatar
moriarty777
Renegade Mage
Posts: 3735
Joined: Fri Jul 07, 2006 7:00 am
Location: Montreal, Canada

Post by moriarty777 »

Rhuvein wrote:
Yes, of course. That was probably what I was thinking of. I just now re-read those spells. Fantastic. I can now have a worthy ending for my young nephews. As the tale was a bit grisly, I had been thinking of some way to end it nicely, so: Resurrection!

I will have a happy ending for those 2 lovers . . . and they lived happily ever after!

A good and happy ending is always enjoyable... depending on your target audience... I was thinking the opposite... a seemingly happy ended which suddenly goes horribly wrong.

We should be finishing up next week... I'll probably be keeping the ending pretty close to the original intent... and I've strung the players along just enough to go for the '3 souls liberated' ending with a bit of dazzle.

Overall, I'm glad I started my campaign with this one.

Moriarty the Red
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"

Partner to Brave Halfling Publishing
http://www.arcanacreations.com
Image

User avatar
moriarty777
Renegade Mage
Posts: 3735
Joined: Fri Jul 07, 2006 7:00 am
Location: Montreal, Canada

Post by moriarty777 »

maasenstodt wrote:
I'm thinking of writing up a review of this module when I've finished running it, but I can say that my group is now two 4 to 5 hour sessions into it and probably have another to go. We're having a pretty good time doing it, too.

I've got maybe 3-4 hours left... our first session also showed good promise with mostly role-playing in town. I made the blacksmith even more unscrupulous and gouged the small party well enough out of their funds.

With the brooch they recovered... they more than made up for it.

Keep in mind that, as written, the scroll which can be used to liberate all three souls (in combination with the notes/ritual) as opposed to just the one, is a Divine scroll.

For whoever who runs this, if the party doesn't have a cleric or anyone else who can read a Divine scroll... you might want to make a couple of alterations to deal with the situation accordingly.

All around... pretty damn good mod!

Moriarty the Red
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"

Partner to Brave Halfling Publishing
http://www.arcanacreations.com
Image

grrrowler39
Ungern
Posts: 93
Joined: Fri Jun 02, 2006 7:00 am

Post by grrrowler39 »

I downloaded this one awhile back. I like the artwork, but haven't had time to read the story line. I will have to find a place to fit this in. We are just starting A0, which will lead to A1. Perhaps I can sneak this one in just before we head off to the Slag Heap.
_________________
Cernunos

Master of Animals

User avatar
moriarty777
Renegade Mage
Posts: 3735
Joined: Fri Jul 07, 2006 7:00 am
Location: Montreal, Canada

Post by moriarty777 »

This is the one I started with... at the time, I had the PHB and the M&T but none of the modules. This turned out to be ideal.

Moriarty the Red
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"

Partner to Brave Halfling Publishing
http://www.arcanacreations.com
Image

Maliki
Lore Drake
Posts: 1523
Joined: Wed May 03, 2006 7:00 am

Post by Maliki »

maasenstodt wrote
Quote:
Before beginning the game, I did about an hour of work fleshing out the NPCs in Waldmitte (which I've situated south of Botkinsburg)

I like the idea of setting this in Erde, it will fit in well with the rest of the "A" series.
_________________
Never throw rocks at a man with a Vorpal Sword!

Nym
Mist Elf
Posts: 33
Joined: Wed Apr 19, 2006 7:00 am

Post by Nym »

moriarty777 wrote:
A good and happy ending is always enjoyable... depending on your target audience... I was thinking the opposite... a seemingly happy ended which suddenly goes horribly wrong.

Moriarty the Red

There are of course sometimes reasons for a happy ending, Rhuvein, but I must admit I'm more fond of the type of ending Moriarty describes. *evil laugh*

I'm thrilled people are running this and enjoying it! Love to hear what you're all doing with it, too, as far as additions and changes . . . awesome!
_________________
The Gargoyle often makes his perch

On a cathedral or a church,

Where, mid ecclesiastic style,

He smiles an early-Gothic smile.

-Oliver Herford

User avatar
moriarty777
Renegade Mage
Posts: 3735
Joined: Fri Jul 07, 2006 7:00 am
Location: Montreal, Canada

Post by moriarty777 »

Anymore projects on the horizon Nym?

Moriarty the Red
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"

Partner to Brave Halfling Publishing
http://www.arcanacreations.com
Image

Nym
Mist Elf
Posts: 33
Joined: Wed Apr 19, 2006 7:00 am

Post by Nym »

moriarty777 wrote:
Anymore projects on the horizon Nym?

Moriarty the Red

Although I am anxious to take a crack at writing another module, and do have some very vague thoughts for one, it's not likely to be coming along anytime soon. Real life and some other projects are taking up much of my time at the moment. 8)
_________________
The Gargoyle often makes his perch

On a cathedral or a church,

Where, mid ecclesiastic style,

He smiles an early-Gothic smile.

-Oliver Herford

Akrasia
Red Cap
Posts: 223
Joined: Tue May 09, 2006 7:00 am

Post by Akrasia »

I will add my voice to the chorus of praise here for this module. If I get a chance to run a C&C campaign again in the near future, I plan to use this module (most likely as the second or third adventure).

Well done Nym! And I like the art very much as well (by 'D' from dragonsfoot, iirc).

_________________
While it is unlikely to interest most of you, here is my 'cunning' blog: http://dailyakrasia.blogspot.com/

Post Reply