That sounds pretty cool. From what you presented and what I can gather, I like the fact that demons are of/related to the Sphere of Entropy. On the flip-side, the same seems to apply to the creatures/angels of light that seem to represent the Sphere of Energy. If my assumptions are correct (even if they are not), that all sounds awesome. Me likey the patheon.
~O
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> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
What Gaming Stuff Are You Creating?
- Omote
- Battle Stag
- Posts: 11560
- Joined: Wed May 03, 2006 7:00 am
- Location: The fairest view in the park, Ohio.
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@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
Taking the lessons learned from making a fantasy system out of FASERIP and now applying them to a bizarre fusion of D&D and the CODA Lord of the Rings. Wish me luck
As well as working on two settings, the World of Aeran and Final Age.
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As well as working on two settings, the World of Aeran and Final Age.
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- DeadReborn
- Ulthal
- Posts: 638
- Joined: Wed May 27, 2009 7:00 am
- Location: Port Charlotte, FL
I'm working on a pantheon for my homebrew world, but no matter what I come up with, it feels kinda cheesy to me.
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But dark is the path appointed for thee:
The Dead watch the road that leads to the sea.-The Two Towers
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But dark is the path appointed for thee:
The Dead watch the road that leads to the sea.-The Two Towers
"My simple card trick has turned you into an ice cream cone!
Which means...I AM A LEVEL TEN WIZARD!"-SpongeBob SquarePants
Which means...I AM A LEVEL TEN WIZARD!"-SpongeBob SquarePants
- DangerDwarf
- Maukling
- Posts: 5284
- Joined: Sat May 27, 2006 7:00 am
- Location: East Texas
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Screenmonkey
- Skobbit
- Posts: 9
- Joined: Tue Dec 01, 2009 8:00 am
I'm working on a megadungeon in disguise, a ruined city for my players to explore. I stole the premise from the old computer game Pool of Radiance so it's nothing original but my aim is not to create art - just a good bit of fun.
There will be a small civilized section in the ruins where the PCs may rest and restock. There will also be a number of NPCs who want something out of the ruins. Classic quest givers.
There will be no plot nor story archs. I like to keep things simple in my games and I want to offer the reins to the players. I provide the setting. They decide what to do with it.
There will be a small civilized section in the ruins where the PCs may rest and restock. There will also be a number of NPCs who want something out of the ruins. Classic quest givers.
There will be no plot nor story archs. I like to keep things simple in my games and I want to offer the reins to the players. I provide the setting. They decide what to do with it.
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Screenmonkey
- Skobbit
- Posts: 9
- Joined: Tue Dec 01, 2009 8:00 am
DerGolem wrote:
That sounds like real fun. Do you have any story hooks embedded if the players want to try something outside of dungeon crawling?
Good question. I'm really hoping that my players will explore the ruins at least a few sessions. As I said in the introductory thread, I haven't gamed in years so I have a plenty of things to recall and relearn.
But I'm sure there will be. If they keep their ears open they will hear rumors about the outside world and they may find some things intriguing. Time will tell. Perhaps they will hear about restless hill giants...