Encumbrance - how's everyone handling this?

Open Discussion on all things C&C from new product to general questions to the rules, the laws, and the chaos.
Post Reply
User avatar
slimykuotoan
Greater Lore Drake
Posts: 3669
Joined: Sun Mar 11, 2007 8:00 am
Location: Nine Hells

Encumbrance - how's everyone handling this?

Post by slimykuotoan »

I've come to the realization that it really doesn't take much to be heavily encumbered.

Anyone modified the btb rules?
For crying out loud. Do your best with the rolls the dice have given you. This is what separates the men from the boys... -Kayolan

Matthew
Unkbartig
Posts: 897
Joined: Sat Oct 13, 2007 7:00 am

Post by Matthew »

I don't use the 'b the book' rules on this one, or the ones from AD&D 1e or 2e. Characters just carry as much as I feel reasonable in light of their strength score. Keeps things moving along nicely.
_________________
It is a joyful thing indeed to hold intimate converse with a man after ones own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

Yoshida Kenko (1283-1350)

nittanytbone14
Mist Elf
Posts: 42
Joined: Thu Jan 24, 2008 8:00 am

Post by nittanytbone14 »

I'm actually strongly thinking of using a slightly modified "stone" system from this guy's blog:
http://deltasdnd.blogspot.com/

Wulfgarn
Lore Drake
Posts: 1292
Joined: Sun Sep 10, 2006 7:00 am

Post by Wulfgarn »

Its funnt - but a simple way to do encunberance would be to limit movement by the armor worn as per 1st edition and 3rd

and then whatever an

Matthew
Unkbartig
Posts: 897
Joined: Sat Oct 13, 2007 7:00 am

Post by Matthew »

Wulfgarn wrote:
Its funnt - but a simple way to do encunberance would be to limit movement by the armor worn as per 1st edition and 3rd

and then whatever an

Aye, but in 1e that was the distance moved over one minute, so it is perhaps more understandable that Mail might slow a character down 'on average'. In a ten or six second round, it's a lot harder to explain. That's why I use four categories of encumbrance:

None

Light

Medium

Heavy

The only effect these have is on 'running' speed. A heavily encumbered character can only move his speed when running (30'), a medium encumbered character can rmove twice his speed when running (60'), a lightly encumbered character can move three times his speed when running (90'), and an unencumbered character can move four times his speed when running (120').
_________________
It is a joyful thing indeed to hold intimate converse with a man after ones own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

Yoshida Kenko (1283-1350)

Treebore
Mogrl
Posts: 20660
Joined: Mon May 01, 2006 7:00 am
Location: Arizona and St Louis

Post by Treebore »

Matthew wrote:
Aye, but in 1e that was the distance moved over one minute, so it is perhaps more understandable that Mail might slow a character down 'on average'. In a ten or six second round, it's a lot harder to explain. That's why I use four categories of encumbrance:

None

Light

Medium

Heavy

The only effect these have is on 'running' speed. A heavily encumbered character can only move his speed when running (30'), a medium encumbered character can rmove twice his speed when running (60'), a lightly encumbered character can move three times his speed when running (90'), and an unencumbered character can move four times his speed when running (120').

Hmmmm. I like that line of reasoning.
_________________
The Ruby Lord, Earl of the Society

Next Con I am attending: http://www.neoncon.com/

My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

Tank
Red Cap
Posts: 203
Joined: Thu Apr 26, 2007 7:00 am

Post by Tank »

Wulfgarn wrote:
Its funnt - but a simple way to do encunberance would be to limit movement by the armor worn as per 1st edition and 3rd

and then whatever an

I don't like the C&C encumbrance system either, so we effectively do encumbrance by armor. PCs carrying up to 400 cns can move at 120'(40'), can carry up to 800 cns at 90'(30'), up to 1200 cns at 60'(20') and so on. For simplicity, strength does not effect carrying capacity, although I would allow a strength check too pull off a burst of speed in combat, as if carrying less weight.

I've structured my armor weights to fit those carrying capacities. Helmets weight 50 cns, shields 100 cns, leather 200, scale 300, chain 400, banded 500, plate 600, and full plate 800. The result is that scale armor probably slows you down to 30' per combat round, and plate probably slows you to 20'.

User avatar
Traveller
Greater Lore Drake
Posts: 2029
Joined: Tue May 02, 2006 7:00 am

Post by Traveller »

My dislike of the RAW encumbrance system is well known. On my little hole in the Internet you can find the rules I use (link in my signature), but in a nutshell I went and made encumbrance less abstract.
_________________
NOTE TO ALL: If you don't like something I've said, PM me and tell me to my face, then give me a chance to set things right before you call a moderator.
My small homage to E.G.G.

serleran
Mogrl
Posts: 13905
Joined: Mon Oct 13, 2008 7:00 am

Post by serleran »

I ignore encumbrance. But, I also like using metaphysical objects of holding, too, in various forms and ability.

cheeplives
Red Cap
Posts: 373
Joined: Tue May 02, 2006 7:00 am
Location: Behind my eyes
Contact:

Post by cheeplives »

Meh... the system fits the design goals I set out for (except for the Capacity items, which in the end I would have done very differently)... it keeps the #s you have to juggle low (no number over double digits), gives an ad hoc system for building your own ENC values, and keeps people in a more "Realistic" mode for carrying items. I did what research I could to track down "historical" kits for infantry and tried to base my ENC values on that. Fantasy players are more used to the kitchen sink approach. I thought the final version of the rules (with the errata that weren't included in the 3rd printing) are a pretty good balance between the two. YMMV.

It's also the most maligned system in C&C. But I'm not sure exactly why... I know the 1st printing had issues with a bad mixture of the system and a much older playtest system, but after that the #s were pretty straightforward (albeit low compared to what players were used to).

The easiest way to "bump" the system is to increase the Encumbrance Base from 10 to some other value. I wouldn't go higher than 12 or 15 AT MOST to keep things in scale.

Another thing I would probably do would be to change Capacity items. I would have them have a set ENC value for the item. Then I'd give each a Capacity as well (as by the book). The departure would be that the items inside the pack do not count at all for a character's ENC, only the base pack's EV. I'd probably just use the by-the-book numbers but increase the EV of each Capacity Item by 3. Thus a EV 3(w) shoulder pack with a Capacity of 10 would become a 6(w) EV and Capacity 10 pack. Then, regardless if the pack was empty or full the character would only be penalized for the 6(w) EV of the pack.
_________________
discreteinfinity.com -- my little corner of the internet.

Author of StarSIEGE: Event Horizon -- Available now from Troll Lord Games!
discreteinfinity.com -- my respite from the bustle of the internet

Author of StarSIEGE: Event Horizon

Treebore
Mogrl
Posts: 20660
Joined: Mon May 01, 2006 7:00 am
Location: Arizona and St Louis

Post by Treebore »

Well, I have to wonder how many people here are evaluation the encumbrance system after taking into account the changes in the sticky thread?

After taking that errata into account my biggest problem with the system is that a piece of chalk has an EV of 1. WTH?!?

Other than those kind of issues I actually think its a pretty darn good system.

Besides, I am more or less in the same camp as Serleran. I don't worry about encumbrance until I look over a PC sheet and wonder how the heck they are carrying so much.

As long as everyone looks like they are trying to be reasonable about it its "close enough" for me.
_________________
The Ruby Lord, Earl of the Society

Next Con I am attending: http://www.neoncon.com/

My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

User avatar
Buttmonkey
Greater Lore Drake
Posts: 2047
Joined: Fri Jun 15, 2007 7:00 am

Post by Buttmonkey »

Treebore wrote:
Besides, I am more or less in the same camp as Serleran. I don't worry about encumbrance until I look over a PC sheet and wonder how the heck they are carrying so much.

As long as everyone looks like they are trying to be reasonable about it its "close enough" for me.

Agreed. Keeping track of encumbrance BTB is a pain in the butt. I get enough record keeping at work. Also, I think the system is unduly harsh from a fun perspective. PCs get heavily encumbered quickly. One of the first things I did after buying the C&C books was to convert Frank Mentzer's "To the Aid of Falx" module to C&C, which basically meant converting the pregenerated PCs to C&C stats. Not a lot of work, but I was shocked to see the monk (who wore no armor and carried a fauchard fork, dagger, jo stick, and a few miscellaneous items) was moderately encumbered, IIRC. That's just nuts from a fun perspective. Maybe someone carrying that much would be moderately encumbered in real life, but I'm looking for a more heroic/less-realistic game setting.
tylermo wrote:Your efforts are greatly appreciated, Buttmonkey. Can't believe I said that with a straight face.

cheeplives
Red Cap
Posts: 373
Joined: Tue May 02, 2006 7:00 am
Location: Behind my eyes
Contact:

Post by cheeplives »

Buttmonkey wrote:
Not a lot of work, but I was shocked to see the monk (who wore no armor and carried a fauchard fork, dagger, jo stick, and a few miscellaneous items) was moderately encumbered, IIRC.

You must be recalling incorrectly. The total EVs of the Fork, Dagger, and Jo (assume it to be 1/2 of a staff) are 8. The Monk (assuming a Strength bonus of 0 and only a Constitution prime) would need to be carrying 16 EVs (the equivalent of two suits of Full Plate Barding for a warhorse) worth of "miscellaneous items" to be Moderately Encumbered.
_________________
discreteinfinity.com -- my little corner of the internet.

Author of StarSIEGE: Event Horizon -- Available now from Troll Lord Games!
discreteinfinity.com -- my respite from the bustle of the internet

Author of StarSIEGE: Event Horizon

User avatar
Traveller
Greater Lore Drake
Posts: 2029
Joined: Tue May 02, 2006 7:00 am

Post by Traveller »

cheeplives wrote:
It's also the most maligned system in C&C.

As I mentioned, I didn't like the abstract nature of the system, and thus ported over a more concrete system that at the same time also fixes a niggling issue with horses and ponies: what is the carrying capacity of a horse or pony. In the entry for horses, figures are given in pounds, yet the encumbrance system doesn't use pounds, which makes it rather difficult to figure out how much a horse could reasonably carry.

Besides my personal dislike of the abstract nature of the system, one issue I believe is that the system simply isn't intuitive. It's perhaps the one section of the book that has to be read to be understood, unlike the rest of the book where once you go through it, you likely won't have to refer too often to those section. I'll grant that it sounds like a lame excuse since everyone should read through the rules, but the system scares people off because they have to distinguish between normal objects, worn objects which have an exception to the normal rule, and capacity objects which have another exception to the normal rule.

The other issue I have is that the mechanics of the game rear their head in the encumbrance system. The majority of the other game mechanics fade into the background and allow the players and CK to immerse themselves in a fantasy world. Encumbrance, unlike the rest of the system, sticks out like a sore thumb and says, "here I am to remind you that you're in a game".

Honestly, while the system I use is intuitive, it doesn't fade into the background. Its biggest strength is that it isn't abstract. Since we want to keep the abstractions inherent in the RAW system, how do we rework the encumbrance system to be both intuitive and inobtrusive?
_________________
NOTE TO ALL: If you don't like something I've said, PM me and tell me to my face, then give me a chance to set things right before you call a moderator.
My small homage to E.G.G.

shadoes
Hlobane Orc
Posts: 187
Joined: Sun Jun 08, 2008 7:00 am

Post by shadoes »

I am thinking about doing one of two things. A) just bumping everything up one category. or B) set the characters regular gear at 0 encumbrance. Basically indicating they have conditioned themselves to carrying this normal load. Then go up from there as they collect other gear/treasure etc.

But I also have not yet read the sticky thread on encumbrance which I will do tonight

User avatar
Go0gleplex
Greater Lore Drake
Posts: 3723
Joined: Fri May 30, 2008 7:00 am
Location: Keizer, OR

Post by Go0gleplex »

I look at EV in terms of initial equipment and gear. After that, we simply play things by ear since it matters little until the looting starts. Obviously large objects are going to slow them down...a few bags of coins, not so much *shrug*...a dragon hoard on the other hand; better have the cart and wagons at the ready.
_________________
The obvious will always trip you up FAR more than the obscure.

Baron Grignak Hammerhand of the Pacifica Provinces-

High Warden of the Castles & Crusades Society
"Rolling dice and killing characters since September 1976."
"Author of Wardogs! and Contributor to Iron Stars and Starmada-Admiralty ed."
"Certified crazy since 2009."

User avatar
Omote
Battle Stag
Posts: 11560
Joined: Wed May 03, 2006 7:00 am
Location: The fairest view in the park, Ohio.
Contact:

Post by Omote »

I'm pretty much doing encumbrance BTB. However, as I use a simple feat sytem in my games, there is a feat that increases base encumbrance by +4.

-O
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<

serleran
Mogrl
Posts: 13905
Joined: Mon Oct 13, 2008 7:00 am

Post by serleran »

Is it called Ox? :)

User avatar
gideon_thorne
Maukling
Posts: 6176
Joined: Thu Mar 30, 2006 8:00 am
Contact:

Re: Encumbrance - how's everyone handling this?

Post by gideon_thorne »

I wing it and apply common sense.
_________________
"We'll go out through the kitchen!" Tanis Half-Elven

Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach

User avatar
Omote
Battle Stag
Posts: 11560
Joined: Wed May 03, 2006 7:00 am
Location: The fairest view in the park, Ohio.
Contact:

Post by Omote »

serleran wrote:
Is it called Ox?

Ha, of this was Ninjas & Superspies it might be called "Stone Ox". But alas, in my games the +4 ER feat is called Bearing.

-O
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<

User avatar
Go0gleplex
Greater Lore Drake
Posts: 3723
Joined: Fri May 30, 2008 7:00 am
Location: Keizer, OR

Post by Go0gleplex »

*visualizing Atlas* Hmmm....guess he was a ball bearing, eh?
_________________
The obvious will always trip you up FAR more than the obscure.

Baron Grignak Hammerhand of the Pacifica Provinces-

High Warden of the Castles & Crusades Society
"Rolling dice and killing characters since September 1976."
"Author of Wardogs! and Contributor to Iron Stars and Starmada-Admiralty ed."
"Certified crazy since 2009."

Saarlander
Ungern
Posts: 61
Joined: Tue Jan 08, 2008 8:00 am

Post by Saarlander »

Hi everyone, the German is back !

Encumbrance was an issue of mine too, while preparing my first true C&C campaign (also i still have to find the time to run it).

And after some thought, i decided for my game to kiss simulationism goodbye and go back to some old adventuring roots from my youth:

AKA the Joe Dever's Lone Wolf way.
- A character calculates his Encumbrance value BTB (the 10 + STR mod + prime thingy, just right)

- ... and that the number of Items he can carry !

Yep, just as in the old Lone Wolf books. A NUMBER of items.

Be they small or large, what qualifies and item as such is its importance.

So weaponry and armor obviously count as such... and a small bag of coins doesn't... unless it is THE small bag of antique coins needed in the adventure to accomplish the DOmmesy Ritual of Whatever, so it IS an item of its own.

The whole rest is a bit of common sense, deciding what is or is not an item, but since i play more high adventure than loot and run, it should work just fine for me.

I already adressed it with the players whose characters we made, and they didn't complain about it at all.

On the contrary, having sometimes to decide, despite actual realism, WHO will take in charge this or that item to carry had them quite excited, team work wise...

This solution is still to be fully playtested, but it went alright when we came to equip the beginning characters with it...

Any thoughts ?
_________________
People, i'm a German living in France, so please be forgiving about my English...

User avatar
seskis281
Lore Drake
Posts: 1775
Joined: Thu Jul 20, 2006 7:00 am
Location: Manitowoc WI
Contact:

Re: Encumbrance - how's everyone handling this?

Post by seskis281 »

gideon_thorne wrote:
I wing it and apply common sense.

I'm in Peter's camp here. And just so the C&C encumberance system doesn't seem overly maligned by me, I've applied the same to every system I've ever played - tell me what your wearing and carrying and I'll tell you if you're light, somewhat encumbered, or loaded down.

_________________
John "Sir Seskis" Wright

Ilshara: Lands of Exile:
http://johnwright281.tripod.com/

High Squire of the C&C Society
www.cncsociety.org
John "Sir Seskis" Wright

Dreamer of Ilshara
Lands of Ilshara: http://johnwright281.tripod.com

Post Reply