Voice Acting in RPGs
Voice Acting in RPGs
Okay so I guess this is the best place for this.
I was wondering. How many others do voices for their NPCs? Meaning voices other than your natural speaking voice?
Me I am a ham at heart so I try to do different voices for all my major NPCs... at least the male ones Don't really try to do to many female voices.
I have done this for years even before I started into stage combat at ren fairs where I had to do character voices. I know my players have never complained and I have often been told they like that because it helps them loose themselves in the game.
I also encourage my players to develop voices for their characters. Even if all the dwarves end up scottish well sometimes a symblance of scottish anyway.
Anyhow was wondering if anyone else does this? I have only encountered a couple other GMs that did.
I was wondering. How many others do voices for their NPCs? Meaning voices other than your natural speaking voice?
Me I am a ham at heart so I try to do different voices for all my major NPCs... at least the male ones Don't really try to do to many female voices.
I have done this for years even before I started into stage combat at ren fairs where I had to do character voices. I know my players have never complained and I have often been told they like that because it helps them loose themselves in the game.
I also encourage my players to develop voices for their characters. Even if all the dwarves end up scottish well sometimes a symblance of scottish anyway.
Anyhow was wondering if anyone else does this? I have only encountered a couple other GMs that did.
I do, but only when the characters first meet the person, as I just want them to know the guy is "different" and is "in-game" and not me. If they then encounter that same one, later, I do the voice again, but not all night. I have other things to do and make sure works right. Also, sometimes, the voice hurts to do (due to a rasp or far deeper than I ordinarily speak, or whatever) so I would rather just give an idea, and then move on.
Well, I and my group are mainly theatre people, so you'd think it'd be a lot of the time, but not as much... more for specific characters here and there, like I fast-talked Ian the Fisherman from Mortality of Green.
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www.cncsociety.org
Depends on the players I think. It's good if your players appreciate it, but it can be a little over the top for some. Personally, I may use the language/expressions that the NPC uses, or display some personal tick or habit that the NPC may have, but I usually don't try to strain my vocal cords.
-Fox
-Fox
No, I don't and yes, I majored in Theater. All the standard RPG accents are damned cliche. I roleplay every aspect of my characters but that one, and more often than not, I cringe when others do it. Sat in on a session at a game store once where everyone did accents and if I didn't already play they would have put me off gaming. I've got one friend who can pull it off, but he doesn't do it all the time.
I do a certain amount of this and it's quite fun. The players seems to enjoy it, so hopefully I've got the right balance of when to and when not to.
And my players do it occasionally as well.
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And my players do it occasionally as well.
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Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
I occasionally do it, but only when its an NPC I have paid enough attention to to feel like I know where he came from.
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The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
- slimykuotoan
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Re: Voice Acting in RPGs
shadoes wrote:
I was wondering. How many others do voices for their NPCs? Meaning voices other than your natural speaking voice?
I get so into roleplaying npcs, I'm surprised my eye-colour doesn't change.
That's what it's all about my friend: intensity.
For crying out loud. Do your best with the rolls the dice have given you. This is what separates the men from the boys... -Kayolan
Re: Voice Acting in RPGs
slimykuotoan wrote:
I get so into roleplaying npcs, I'm surprised my eye-colour doesn't change.
That's what it's all about my friend: intensity.
He's lying. He does voices for his player characters too. I find Slimy very effective, because he will do "accents" as well as just different voices and such, and it really helps me create visual images much faster, and much more vividly.
He doesn't do them all the time, but when he does it helps, a lot.
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Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
- Go0gleplex
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Rarely anymore. i used to do a different voice for NPCs all the time but find I can't keep track of them anymore as well. So I tend to reserve my voices for my characters (WHEN I get to actually play and not run)
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The obvious will always trip you up FAR more than the obscure.
Baron Grignak Hammerhand of the Pacifica Provinces-
High Warden of the Castles & Crusades Society
"Rolling dice and killing characters since September 1976."
"Author of Wardogs! and Contributor to Iron Stars and Starmada-Admiralty ed."
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"Author of Wardogs! and Contributor to Iron Stars and Starmada-Admiralty ed."
"Certified crazy since 2009."
I would certainly agree that if the group is not into it then they should not do it. I have never had any group complain when I did however. I have never made it a policy to make any player do anything.
I was just curious to see if I was the only one nuts enough to do this
Oh and I am with you Treebore. That is what I meant by major NPCs.. ones I know will come around again so I would like them to be distinctive and known immediately upon speaking rather than having to say.. So and So walks into the room....
I was just curious to see if I was the only one nuts enough to do this
Oh and I am with you Treebore. That is what I meant by major NPCs.. ones I know will come around again so I would like them to be distinctive and known immediately upon speaking rather than having to say.. So and So walks into the room....
Did it, enjoyed it, and freaked out the players a bit as I actually can do female voices, due to having a decent range of pitch, though I can't do the whistle register like Mariah Carey.
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MaxKaladin
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I rarely do full-on voices. I think the last time I did it was when I had a game with some halfling "mobsters".
I tend to distinguish NPCs with things like word choice, volume, tone, tempo and other cues. If I have a friendly warrior NPC, for instance, I may speak loudly, say "my friend" a lot and slap the table when he's slapping someone on the back. I'm not doing any accent or anything, just varying the volume of my voice a bit and supplimenting it with some other ques to give the NPC some character.
I tend to distinguish NPCs with things like word choice, volume, tone, tempo and other cues. If I have a friendly warrior NPC, for instance, I may speak loudly, say "my friend" a lot and slap the table when he's slapping someone on the back. I'm not doing any accent or anything, just varying the volume of my voice a bit and supplimenting it with some other ques to give the NPC some character.
MaxKaladin wrote:
I rarely do full-on voices. I think the last time I did it was when I had a game with some halfling "mobsters".
I tend to distinguish NPCs with things like word choice, volume, tone, tempo and other cues. If I have a friendly warrior NPC, for instance, I may speak loudly, say "my friend" a lot and slap the table when he's slapping someone on the back. I'm not doing any accent or anything, just varying the volume of my voice a bit and supplimenting it with some other ques to give the NPC some character.
This is also what I am talking about. It isn;t always about an accent. haha glad I am not the only one I have played in games though where the GM never varied anything from his natural tone and sometimes it was hard to tell exactly what he wanted to get across.
MaxKaladin wrote:
halfling "mobsters".
LOL!
Fiffergrund alert, Fiffergrund alert!!
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Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
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Generally speaking, I do initial "voice work" for most NPCs when they are first encounted. I only try to keep the voice acting up if the NPC is super special, or extremely revevant to the PCs. In my current campaign there are a good number of NPCs of some importance so it has been hard to keep their voices down in my head.
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- Fiffergrund
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I do voices for major NPCs and such, plus a few sound effects when required, but I'm an old Thespian at heart. My players seem to enjoy it and get in the act as well.
We used to have one guy who played with us that worked in a circus before he joined the Army and he could do a wonderful range of voices.
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We used to have one guy who played with us that worked in a circus before he joined the Army and he could do a wonderful range of voices.
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Lord Aladar
Warden of the Welk Wood
Baron of the Castles & Crusades Society
The Poster formerly known as Alwyn
Senior Gamer - Member of the Senior RPG Tour
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"
http://www.cncsociety.org/
Warden of the Welk Wood
Baron of the Castles & Crusades Society
The Poster formerly known as Alwyn
Senior Gamer - Member of the Senior RPG Tour
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"
http://www.cncsociety.org/
- gideon_thorne
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*smiles* I've always wanted to see what an rpg session full of rennies was like.
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Peter Bradley
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shadoes wrote:
hah then come to one of my house sessions. About half the group is rennies with the other half wanting to be haha
*chuckles* I'm hoping the Red Griffin's get some free time to start gaming again too.
Once the Castle Zagyg material comes out, you'll see some familiar faces as character art. ^_~`
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"We'll go out through the kitchen!" Tanis Half-Elven
Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach
I was notorious for this, but (usually) kept it from getting silly.
(mostly because my Monty Python loving friends would throw things at me and screem" stop that! it's SILLY")
Once, DMing a genie, I ducked behind my screen and popped up like the genie emerging from his bottle... in spelljammer there are these psychic penguins who are usually traders, and would finish each other's sentences, so i would do "ghetto muppet" theatre having my two hands talk to each other as the two penguins....
A troop of undead warriors who, in life, sung during battle, howled their song thru their decayed nasty sounding throats... (this really began to freak everyone out, it was cool because they were really just zombies, but scary, singing zombies he he he)
But especially with newbies at the table, if you as DM are willing to embarass yourself a little in the pursuit of fun, it really helps everyone lighten up and cut loose, In my experience.
Um, the short answer is YES and everyone I ever played with (and I) enjoyed it. But not every session, for a good hackathon, we'd scale it back and just slaughter things. that's fun too.
(mostly because my Monty Python loving friends would throw things at me and screem" stop that! it's SILLY")
Once, DMing a genie, I ducked behind my screen and popped up like the genie emerging from his bottle... in spelljammer there are these psychic penguins who are usually traders, and would finish each other's sentences, so i would do "ghetto muppet" theatre having my two hands talk to each other as the two penguins....
A troop of undead warriors who, in life, sung during battle, howled their song thru their decayed nasty sounding throats... (this really began to freak everyone out, it was cool because they were really just zombies, but scary, singing zombies he he he)
But especially with newbies at the table, if you as DM are willing to embarass yourself a little in the pursuit of fun, it really helps everyone lighten up and cut loose, In my experience.
Um, the short answer is YES and everyone I ever played with (and I) enjoyed it. But not every session, for a good hackathon, we'd scale it back and just slaughter things. that's fun too.
Bill D.
Author: Yarr! Rules-Light Pirate RPG
BD Games - www.playBDgames.com
http://rpg.drivethrustuff.com/browse.ph ... rs_id=5781
Author: Yarr! Rules-Light Pirate RPG
BD Games - www.playBDgames.com
http://rpg.drivethrustuff.com/browse.ph ... rs_id=5781