Which demons and devils?
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Lord Dynel
- Maukling
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Which demons and devils?
Please don't flog me too hard if this has been asked/discussed before.
As I pass the time waiting patiently for Gods & Demons to be released (and pass the time at work, bored out of my mind), the topic of demons and devils and their use in a campaign has wandered across my mind. Which edition's fiends would be most appropriate?
At first I was thinking that I would probably use the 1st Edition ones, as those seem to go with C&C, flavor-wise. But then I started thinking; do I want the demons and devils more powerful than their 1e counterparts? As the 3.x ones are considerably more powerful than the 1e/2e ones (IMHO), would I want them to be a thorough challenge for my PCs?
One thing's for sure, no tanar'ri and baatzeu for me! I guess in the end I would probably use the 1e ones as they seem to be more appropriate, power-wise, to C&C. If I wanted some over-the-top fiendish denizens, I'd most likely go with 3.x
EDIT: Feel free to share any comments.
As I pass the time waiting patiently for Gods & Demons to be released (and pass the time at work, bored out of my mind), the topic of demons and devils and their use in a campaign has wandered across my mind. Which edition's fiends would be most appropriate?
At first I was thinking that I would probably use the 1st Edition ones, as those seem to go with C&C, flavor-wise. But then I started thinking; do I want the demons and devils more powerful than their 1e counterparts? As the 3.x ones are considerably more powerful than the 1e/2e ones (IMHO), would I want them to be a thorough challenge for my PCs?
One thing's for sure, no tanar'ri and baatzeu for me! I guess in the end I would probably use the 1e ones as they seem to be more appropriate, power-wise, to C&C. If I wanted some over-the-top fiendish denizens, I'd most likely go with 3.x
EDIT: Feel free to share any comments.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
Troll Lord wrote:Lord D: you understand where I"m coming from.
The only pause that I'd give on using the 3e demons is that it seems that the power levels would be completely out of balance -- throw a 3e Pit Fiend or balorat an experienced party of C&C characters, and it's a fair chance of ending up a TPK. This is because, as D&D 3e is geared towards powerlevelling and AD&D1e or C&C aren't, the monsters in my estimation in 3e became sharply more powerful as the challenge ratings climbed to challenge a player in a game where name level wasn't 11th level but close to 20th.
I think the 1E infernals are closer to C&C than the 3X version (in power).
I wouldn't increase the 1E infernals much...as their magic resistance is a good compensator in a lot of situations. Not to mention Gating; which can be REAL trouble depending on who you're fighting.
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Always remember, as a first principle of all D&D: playing BtB is not now, never was and never will be old school.- Tim Kask, Dragonsfoot
I wouldn't increase the 1E infernals much...as their magic resistance is a good compensator in a lot of situations. Not to mention Gating; which can be REAL trouble depending on who you're fighting.
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Always remember, as a first principle of all D&D: playing BtB is not now, never was and never will be old school.- Tim Kask, Dragonsfoot
Re: Which demons and devils?
Lord Dynel wrote:
Please don't flog me too hard if this has been asked/discussed before.
As I pass the time waiting patiently for Gods & Demons to be released (and pass the time at work, bored out of my mind), the topic of demons and devils and their use in a campaign has wandered across my mind. Which edition's fiends would be most appropriate?
At first I was thinking that I would probably use the 1st Edition ones, as those seem to go with C&C, flavor-wise. But then I started thinking; do I want the demons and devils more powerful than their 1e counterparts? As the 3.x ones are considerably more powerful than the 1e/2e ones (IMHO), would I want them to be a thorough challenge for my PCs?
One thing's for sure, no tanar'ri and baatzeu for me! I guess in the end I would probably use the 1e ones as they seem to be more appropriate, power-wise, to C&C. If I wanted some over-the-top fiendish denizens, I'd most likely go with 3.x
EDIT: Feel free to share any comments.
I have been using 3E versions.
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The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
I'd use the 1E MM for demons/devils.
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Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
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Thegreenman
- Hlobane Orc
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Fiend folio
1e mm and Fiend folio ditto redux
- Julian Grimm
- Greater Lore Drake
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You know, in about 16 years of gaming I have used Demons/Devils exactly once. That said I'll see what Gods and Demons has or convert from the SRD if I ever feel the need to again.
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The Lord of Ravens
My blog
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The Lord of Ravens
My blog
Lord Skystorm
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
If I can't find it in M&T, I borrow heavily from the 1st ed. AD&D Monster Manuals I & II, as well as some from the Fiend Folio, for my demons, devils, and other monsters.
That is what I really love about C&C, none of my old 1st ed. stuff is obsolete.
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Lord Aladar
Warden of the Welk Wood
Baron of the Castles & Crusades Society
The Poster formerly known as Alwyn
Senior Gamer - Member of the Senior RPG Tour
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"
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That is what I really love about C&C, none of my old 1st ed. stuff is obsolete.
_________________
Lord Aladar
Warden of the Welk Wood
Baron of the Castles & Crusades Society
The Poster formerly known as Alwyn
Senior Gamer - Member of the Senior RPG Tour
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"
http://www.cncsociety.org/
Lord Aladar
Warden of the Welk Wood
Baron of the Castles & Crusades Society
The Poster formerly known as Alwyn
Senior Gamer - Member of the Senior RPG Tour
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"
http://www.cncsociety.org/
Warden of the Welk Wood
Baron of the Castles & Crusades Society
The Poster formerly known as Alwyn
Senior Gamer - Member of the Senior RPG Tour
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"
http://www.cncsociety.org/
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Thegreenman
- Hlobane Orc
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Lord Dynel
- Maukling
- Posts: 5843
- Joined: Tue Jun 17, 2008 7:00 am
Thegreenman wrote:
Anyone remember the issue of Dragon that had stats for Satan?
Sure do! Issue #28, if I recall. I can remember a 95% Magic Resistance, a -8 AC, and 333 hp. He was one bad joker.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
Troll Lord wrote:Lord D: you understand where I"m coming from.
IMO, the 1e demons and devils were real useless weaklings. Reason for which TSR much improved the demons they did for the MM2. On the other hand, the 3.5 demons were too powerful, and complicated to use. Hence, I had to create my own C&C version of those demons to suit my gaming needs (I have not done the devils and won't, as I see them of a redundant use). In terms of power they are more 3.0 like, but converted to C&C rules for ease of use. You can get them (along a version of the Death Knight) here:
Unfinished Creatures Features document - 15 MB.
Creature-Features_unfinished.pdf
But well, seeing most people do prefer the 1e versions, I am not sure if anyone will like them...
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Homebrews Wiki a list of campaign settings on the web.
Unfinished Creatures Features document - 15 MB.
Creature-Features_unfinished.pdf
But well, seeing most people do prefer the 1e versions, I am not sure if anyone will like them...
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Homebrews Wiki a list of campaign settings on the web.
- Omote
- Battle Stag
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Bah, I don't really use Demons and Devils in my C&C games at this point. However, I use them in other games as needed. Though I am pretty much waiting until I can see C&C'd versions of the bad boys of the monster realms (demons/devils). I want to see what they can do and if they will be the same old cookie-cutter sh... stuff that we've seen since OD&D!
-O
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Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
-O
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> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
- Julian Grimm
- Greater Lore Drake
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I have to take some of my comment back. It seems I did use some of them such as Balors, Lemures and things like that. But they were monsters from an ancient world not demons/devils. Amazing that those notes survived.
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The Lord of Ravens
My blog
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The Lord of Ravens
My blog
Lord Skystorm
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
My home game has Unklar as the BBEG, they have, and will continue to fight demons and devils. In fact they recently fought Pit Fiends. Nasty fight.
_________________
The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
_________________
The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
I use all versions , converted to whaterver I am playing . I also make up my own or mix up abilities to keep the players guessing . My players might say I use them too much .
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What is best in life-
To crush the PC's
See their character sheets piled before you
And to hear the lamentations of the players
-Conan the dungeonmaster
_________________
What is best in life-
To crush the PC's
See their character sheets piled before you
And to hear the lamentations of the players
-Conan the dungeonmaster
Turanil wrote:
IMO, the 1e demons and devils were real useless weaklings. Reason for which TSR much improved the demons they did for the MM2. On the other hand, the 3.5 demons were too powerful, and complicated to use. Hence, I had to create my own C&C version of those demons to suit my gaming needs (I have not done the devils and won't, as I see them of a redundant use). In terms of power they are more 3.0 like, but converted to C&C rules for ease of use. You can get them (along a version of the Death Knight) here:
Unfinished Creatures Features document - 15 MB.
Creature-Features_unfinished.pdf
But well, seeing most people do prefer the 1e versions, I am not sure if anyone will like them...
The Creature features is brilliant stuff !! Thanks I use 2nd Planescape for fiends, I just tone down the xp a bit.
IMP