CyberSiege

Discuss other TLG SIEGE Engine games other than C&C, such as StarSIEGE, in this forum.
User avatar
DangerDwarf
Maukling
Posts: 5284
Joined: Sat May 27, 2006 7:00 am
Location: East Texas

CyberSiege

Post by DangerDwarf »

It got touched on briefly in chat last night, but I would love to see a SIEGE game in the cyberpunk genre.

So, someone get to work on it.

Starting......now!

User avatar
Omote
Battle Stag
Posts: 11560
Joined: Wed May 03, 2006 7:00 am
Location: The fairest view in the park, Ohio.
Contact:

Post by Omote »

Indeed, I would like to see this genre covered as well. However, some people will say that the Cyberpunk genre as portrayed in RPGs and cyberpunk fiction of the 80s and 90s is dead. If you are of that school of thought, then how about the doing a POST-Cyberpunk style of RPG? In post-cyberpunk, all of the elements of classic cyberpunk can still exist, but society has moved on from all the "shiny chrome" of the classic cyberpunk era?

If TLG was to do an all cyberpunk style of RPG that is along the lines of Starsiege, where any style of cyberpunk can be played, this would rawk something fierce. One could play any level of CP, and tune and tweak as needed.

As of course we all know, I think the Siege Engine is again perfectly fitted for this style of RPG game play.

-O
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<

cheeplives
Red Cap
Posts: 373
Joined: Tue May 02, 2006 7:00 am
Location: Behind my eyes
Contact:

Post by cheeplives »

Is there any reason you don't think StarSIEGE could handle Cyberpunk well? there are rules in it for Cybernetics as well as Cyberpsychosis. All you really need at that point are a bunch of cyber (which you could build in the creation system) and a setting idea and you're good to go.

I mean, Cyberpunk was one of the ideas I had in mind when designing StarSIEGE.
_________________
discreteinfinity.com -- my little corner of the internet.

Author of StarSIEGE: Event Horizon -- Available now from Troll Lord Games!
discreteinfinity.com -- my respite from the bustle of the internet

Author of StarSIEGE: Event Horizon

serleran
Mogrl
Posts: 13905
Joined: Mon Oct 13, 2008 7:00 am

Post by serleran »

Maybe, and I could be very wrong: cyberpunk is more than cybernetics. Also, few people want to have to build everything for their game -- having the tools to do it is great, but they, usually, like having a bunch of stuff already done, and then "fill in the blanks." That's because people are lazy. :)

cinderblock
Ulthal
Posts: 687
Joined: Tue May 06, 2008 7:00 am

Post by cinderblock »

Yeah I've got my eye on doing a hybrid Cyberpunk-Star Trek thing. The shining future has collapsed. Everything they tried to sell us about a future where all the peoples of the galaxy would unite and explore space together was just a load of garbage. Its everyman for himself, has been since the fleet fractured. Now you can hire onto ships piloted by ex-fleet officers that are more like privateers. Everyspecies is on edge and they're willing to pay through the nose for information about their so-called neighbors. So strap on your blaster, make sure the you've got the best mods you can buy, and pray the next sumabich you run into isn't chipped up higher than you are. Something like that. Till I get it together, I'm using Stardrive to provide a setting.

What do you guys think?

User avatar
DangerDwarf
Maukling
Posts: 5284
Joined: Sat May 27, 2006 7:00 am
Location: East Texas

Post by DangerDwarf »

1. I haven't seen Starsiege yet. So I can't say whether or not I could use it for what I want.

2. Like serl said, I'm lazy. I don't wanna come up with all the cyber and gizmos myself. That's what I buy games for.

Treebore
Mogrl
Posts: 20660
Joined: Mon May 01, 2006 7:00 am
Location: Arizona and St Louis

Post by Treebore »

DangerDwarf wrote:
1. I haven't seen Starsiege yet. So I can't say whether or not I could use it for what I want.

2. Like serl said, I'm lazy. I don't wanna come up with all the cyber and gizmos myself. That's what I buy games for.

Yeah, I'm willing to do my own equipment, but not the whole base line that would be needed to support a "genre". I buy books for that kind of stuff.

So now, Cheaplives, you have a good book expansion idea for your SS line.
_________________
The Ruby Lord, Earl of the Society

Next Con I am attending: http://www.neoncon.com/

My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

User avatar
DangerDwarf
Maukling
Posts: 5284
Joined: Sat May 27, 2006 7:00 am
Location: East Texas

Post by DangerDwarf »

Treebore wrote:
So now, Cheaplives, you have a good book expansion idea for your SS line.

I'd buy it.

User avatar
gideon_thorne
Maukling
Posts: 6176
Joined: Thu Mar 30, 2006 8:00 am
Contact:

Re: CyberSiege

Post by gideon_thorne »

DangerDwarf wrote:
It got touched on briefly in chat last night, but I would love to see a SIEGE game in the cyberpunk genre.

So, someone get to work on it.

Starting......now!

Ya, looks like someone already mentioned it, but Star Siege already has a cybernetics system.

However, if you want a setting, write one and turn it in.
_________________
"We'll go out through the kitchen!" Tanis Half-Elven

Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach

anonymous

Post by anonymous »

cheeplives wrote:
Is there any reason you don't think StarSIEGE could handle Cyberpunk well? there are rules in it for Cybernetics as well as Cyberpsychosis. All you really need at that point are a bunch of cyber (which you could build in the creation system) and a setting idea and you're good to go.

I mean, Cyberpunk was one of the ideas I had in mind when designing StarSIEGE.
I'd totally do cyberpunk with it, and I'd do it so 80's that Simon LeBon himself would say, "Oh, dear, that's quite eighties."After all, the first trapping I tried to build WAS a cyberdeck...

Old-school cyberpunk can't really die any more than BEMs and rayguns can; it's a flavor. Even if it's no longer timely, it's tasty.

cheeplives
Red Cap
Posts: 373
Joined: Tue May 02, 2006 7:00 am
Location: Behind my eyes
Contact:

Post by cheeplives »

Why do I let you guys convince me to do such things... I have other things I could be working on!

A sneak-peek at some CyberSIEGE stuff for you:
Quote:
Smartware

Equipment, vehicles, and other trappings can be Smart-enabled to make use of Linking equipment (like Plugs or the WaveLink). Smart-enabling requires adding a Special Effect to the trapping called Smart. This Special Effect ALWAYS modifies the trapping in the following way: +1 to Tech, +1 to Value, and +1 to Reliability.

Smart (SFX) Equipment with this ability can be accessed with equipment with the Link Special Effect. The Smart SFX always adds its Building Points to the stat line of the Equipment as +1 Tech, +1 Value, and +1 Reliability.
Fashionware

Biomonitor: R0 S1 T6 V1, Automatic. Survival +1, SFX: Triage, Interference 1.
A very basic model of cyberwear with very little impact to the wearer, the Biomonitor is an installed display that tracks the characters vital signs. Superficially, it grants a slight bonus to Survival rolls for the character as it allows them to understand their physical condition. Its main ability lies in the Triage function, which reduces the Challenge Level on any Treatment rolls made by other characters by 2 (-2 CL).

Light Tattoo: R0 S0 T6 V0, Automatic. SFX: Lightshow, Flaw: Obvious.
Light Tattoos are common on the streets. Luminescent ink is injected subdermally contained within an electronic sheaf. The ink shines through the skin in any of thousands of pre-programmed designs that the owner can change with a wave of small transmitter, which is included. Owners can even include their own patterns and designs if they wish. The light given off by these tattoos is a dim glow, akin to a glow-stick, making them somewhat hard to conceal (but allows them to be used as a dim, but useful light-source in a pinch).
Neuralware

Speedware: R0 S1 T6 V4, Automatic. SFX: Fast, SFX: Time Dilation, Interference 5.
Often called slow-mo on the streets, Speedware amps the users reflexes which makes the world around them to be reacting in slow-motion. A character with Speedware is a force to be reckoned with as it increases their reaction time to twice that of a normal human (Time Dilation) and makes it very hard to get the drop on them (Fast).

Sensory Boost: R0 S1 T6 V1, Awareness. Detection +4, Tracking +4.
By tweaking the human sensory apparatuses, this boost grants the user a huge bonus to managing their environment.

Pain Editor: R0 S2 T6 V4, Automatic. Survival +4, SFX(x3): Stay Up, Interference 3
The Pain Editor, often called the Rocky allows the user to endure great extremes of pain without noticing. Besides granting a sizeable bonus to Survival rolls, the Pain Editor allows the character to ignore the +3 CL for being Disabled on their Wound Track. Furthermore, the character can continue to act when they have suffered the Down injury on their Wound Track, albeit at +3 CL to all actions.

Plugs: R0 S0 T6 V1, Automatic. SFX(x2): Link, Flaw: Wired, Interference 1.
Plugs are a common older-tech version which allows the user to directly interface with all forms of technology. Sadly, they require the character physically attach themselves to the item being linked with a pair of Interface Cables (Wired). The link provided, however, allows the user to fully communicate, interact with, and control the device theyve plugged into as if it were an extension of their own body (Link). Linked equipment provides a -2 CL to all actions the character performs with the equipment while plugged in. Only Smart-enabled equipment can be linked.

WaveLink: R0 S1 T7 V2, Automatic. SFX (x2): Link, Interference 1.
WaveLinks are the latest and greatest technology, which allows the user to wirelessly link to any Smart-enabled piece of equipment. When so linked, the character can use the item as if were an extension of their own body and gains a -2 CL to all actions that utilize the Linked item.

I'm working on statting up a bunch of equipment and such... maybe this will see PDF form... heck, I might be convinced to fully-stat out a Cyberpunkish world, but that might require a lot more people asking for it... wonder if I could get away with a Stolze-esque "ransom" method for such things... hrrm...
_________________
discreteinfinity.com -- my little corner of the internet.

Author of StarSIEGE: Event Horizon -- Available now from Troll Lord Games!
discreteinfinity.com -- my respite from the bustle of the internet

Author of StarSIEGE: Event Horizon

User avatar
DangerDwarf
Maukling
Posts: 5284
Joined: Sat May 27, 2006 7:00 am
Location: East Texas

Post by DangerDwarf »

Dude, that is sweet.

I'd definitely buy your stuff.

Get Starsiege in already NKG!!!!!

cheeplives
Red Cap
Posts: 373
Joined: Tue May 02, 2006 7:00 am
Location: Behind my eyes
Contact:

Post by cheeplives »

More stuff as I work on setting...
Quote:
CitiChip

The Citizens Chip, also called the CitiChip or CC for short, is a required implant for all citizens. Installed when a child comes of age (generally after a required Civic Confirmation Class) in the sternum, the CitiChip becomes the new citizens identification. This chip is RFID enabled and carries within it the whole of the persons medical, educational, financial, and legal records. Special Decoders are required to read different parts of a persons record and most of these require some biometric buy-in from the Citizen before they can be fully decrypted (usually a retinal scan is required for sensitive information). Basic information such as the persons overall Credit Ranking, Employer, Address, Racial Make-up, Cohabitation Status, and any Political Affiliations are marked as Public Data in the chip, available to be read by anyone.

Baffling, tampering with, or disabling a CC is considered a Class I misdemeanor in most jurisdictions. In practice, a lot of leniency is given to those who simply scramble bits of their Public Data. Tampering with any of the deeper data, such as the medical or financial records, falls into the laws of fraud on top of the crime of actually tampering with the device.
Pros

The CitiChip grants the person full rights as a citizen of their locality and nation. The CitiChip also grants the citizen free access to the Net (albeit at the Bronze Tier, unless they purchase an upgrade) and public medical centers controlled by their locality. The CC is also used to make purchases, as it is directly tied to the citizens bank and credit accounts. It also provides vital medical information in the time of emergency and broadcasts a rescue signal if it detects any kind of medical duress in the citizen (e.g. heart attack, stroke, gun shot, etc.). The citizen can also choose to willfully start the duress signal if they want, but misuse of this feature is punishable by stiff fines or even formal charges (Misdemeanor II).
Cons

When the CitiChips were first released cries came from the fringes of society complaining of privacy issues. When they were made mandatory for all citizens aged seventeen years or older, those cries intensified. Even now, some twenty years after their inception, many groups still rail against the evils of the devices. It is true that the devices can be used for directly tracking the movements of any citizen within a locality. They are even more useful at tracking a users Net usage.

The ease of access to the publicly available data caused a sort of shift in society as people could quite easily tag one another as being similar or dissimilar to them by the information alone. In fact the problems became so widespread that laws were enacted to limit the depth of the public data as well as how it could be used. Now the public data cannot affect ones career, living situation, or access to public facilities. Private facilities can limit access based off of whatever criteria they wish, but those that are most egregious in their abuse of it often find themselves the center of public outcry or even demonstrations.
_________________
discreteinfinity.com -- my little corner of the internet.

Author of StarSIEGE: Event Horizon -- Available now from Troll Lord Games!
discreteinfinity.com -- my respite from the bustle of the internet

Author of StarSIEGE: Event Horizon

User avatar
DangerDwarf
Maukling
Posts: 5284
Joined: Sat May 27, 2006 7:00 am
Location: East Texas

Post by DangerDwarf »

Sweet.

Still looking forward to this.

You plan on it being a PDF or actual in print product?

danbuter
Hlobane Orc
Posts: 167
Joined: Fri Sep 14, 2007 7:00 am

Post by danbuter »

Omote wrote:
Indeed, I would like to see this genre covered as well. However, some people will say that the Cyberpunk genre as portrayed in RPGs and cyberpunk fiction of the 80s and 90s is dead.

-O

I doubt that the Shadowrun publisher agree with this. It is still doing quite well (and is one of the few RPGs I'm still playing).
_________________
-------

Dan
http://home.comcast.net/~danbuter/candc.html - my Castles and Crusades webpage

Lucifer_Draconus
Hlobane Orc
Posts: 160
Joined: Tue May 16, 2006 7:00 am

Post by Lucifer_Draconus »

danbuter wrote:
I doubt that the Shadowrun publisher agree with this. It is still doing quite well (and is one of the few RPGs I'm still playing).

BAH! Shadowrun is NOT Cyberpunk! It has cyberpunk elements but isn't true Cyberpunk. It's a Sci-Fantasy game like RIFTS.

That said, I'd buy a SS Cyberpunk expansion if released . If only to mine for my Cyberspace game if I ever run one.

On a related note. I'm working on a Post Apocalyptic setting that will be using Cyberspace as it's ruleset . But I'll be making conversions for use with SS or SS:Cyber once I get them.
_________________
Let me wet my blade with your blood.

RIP Gary Gygax you will be missed.

User avatar
moriarty777
Renegade Mage
Posts: 3735
Joined: Fri Jul 07, 2006 7:00 am
Location: Montreal, Canada

Post by moriarty777 »

What I'd love to see is a book of 'Creatures & Gear' for StarSiege. Plenty of material to pick and choose from to drop in the setting / campaign that the GM wants to run...

It almost writes itself!
M
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"

Partner to Brave Halfling Publishing
http://www.arcanacreations.com
Image

cinderblock
Ulthal
Posts: 687
Joined: Tue May 06, 2008 7:00 am

Post by cinderblock »

Shadowrun IS a cyberpunk setting.

Lord Dynel
Maukling
Posts: 5843
Joined: Tue Jun 17, 2008 7:00 am

Post by Lord Dynel »

Honestly, I was never able to get into a cyberpunk setting. I never had that much of an opportunity, though, truthfully. That being said, I'd love to see an add-on for SS. I think that it work wonderfully within the framework of the ruleset.
_________________
LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
Troll Lord wrote:
Lord D: you understand where I"m coming from.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
Troll Lord wrote:Lord D: you understand where I"m coming from.

Lord Dynel
Maukling
Posts: 5843
Joined: Tue Jun 17, 2008 7:00 am

Post by Lord Dynel »

Honestly, I was never able to get into a cyberpunk setting. I never had that much of an opportunity, though, truthfully. That being said, I'd love to see an add-on for SS. I think that it work wonderfully within the framework of the ruleset.
_________________
LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
Troll Lord wrote:
Lord D: you understand where I"m coming from.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
Troll Lord wrote:Lord D: you understand where I"m coming from.

User avatar
moriarty777
Renegade Mage
Posts: 3735
Joined: Fri Jul 07, 2006 7:00 am
Location: Montreal, Canada

Post by moriarty777 »

cinderblock wrote:
Shadowrun IS a cyberpunk setting.

And Cyberpunk would be *the* Cyberpunk setting?

M
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"

Partner to Brave Halfling Publishing
http://www.arcanacreations.com
Image

User avatar
Omote
Battle Stag
Posts: 11560
Joined: Wed May 03, 2006 7:00 am
Location: The fairest view in the park, Ohio.
Contact:

Post by Omote »

cinderblock wrote:
Shadowrun IS a cyberpunk setting.

I would argue this statement, but it's not really that important to do so. Just to give a breif point of view, I do agree with Iam. To me, Shadowrun is pure fantasy, with cyberpunk elements. I know a lot could be said about this statement and arguments to go both ways, but Shadownrun doesn't really follow a pattern of cyberpunk writings in the late 70s through the 90s. Shadowrun was it's own thing, and that's saying something.

-O
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<

Lucifer_Draconus
Hlobane Orc
Posts: 160
Joined: Tue May 16, 2006 7:00 am

Post by Lucifer_Draconus »

cinderblock wrote:
Shadowrun IS a cyberpunk setting.

Heresy!!! No it isn't .Grrrrrrr Cyber-fantasy if anything . Get rid of the magic & creature of myth then you can say it's cyberpunk =P Any true fan of Cyberpunk would shudder at Shadowrun being considered cyberpunk. I actually like the setting just not the rules.But It's NOT cyberpunk.

Cyberpunk 2020 is passably Cyberpunk with some anime influence. Cyberspace is Cyberpunk with some retarded gangs...but not shadowrun. Just because the creators had a love for both fantasy & cyberpunk ,then got the idea "oohh neat Cyber-fantasy sweet idea I'll design that ". Does not make SR cyberpunk .

I will NEVER EVER be convinced that SR is REAL Cyberpunk!

I've run Cyberspace games for a few years , played in Cyberpunk 2020 & ran a few CP2020 games. Some of my favorite books are Cyberpunk.

This'll be the last I'll say on the bloody subject grrr .
_________________
Let me wet my blade with your blood.

RIP Gary Gygax you will be missed.

Lucifer_Draconus
Hlobane Orc
Posts: 160
Joined: Tue May 16, 2006 7:00 am

Post by Lucifer_Draconus »

Now that I got my SR vs. cyberpunk rant out of the way. I wouldn't mind seeing TLG create a full 'classic' cyberpunk setting for use with SS. As long as they don't include cheesy gangs & borrow too much from anime/manga I'd buy it. The only anime/manga that should influence it is Ghost in the Shell.
_________________
Let me wet my blade with your blood.

RIP Gary Gygax you will be missed.

cinderblock
Ulthal
Posts: 687
Joined: Tue May 06, 2008 7:00 am

Post by cinderblock »

We do not have to argue this, you are all welcome to your own opinions. Oh and I am a "real" cyberpunk fan. Natch.

User avatar
Kos
Hlobane Orc
Posts: 182
Joined: Sat Jan 19, 2008 8:00 am

Post by Kos »

I've been cracking out a simple cyberpunk campaign for a bit now. I actually found it fairly easy to just add a few things as needed to what's already in the Field Manual. I'm not sure if it's real cyberpunk for the purists but it is heavily influenced by books like Neuromancer (one of my favorites). There's elements (psionics, androids, hive cities, geneticaly engineered dogs) from other sources to. The setting is called Megacity (working title) and I'll post some of my notes if anyone's interested.

Anyway, making an entire campaign worth of trappings et al can be intimidating. Here's my method of simplifying things; I make lists of everything I think the setting needs first then fill out the actual stats as needed.

User avatar
Julian Grimm
Greater Lore Drake
Posts: 4573
Joined: Thu May 11, 2006 7:00 am
Location: SW Missouri
Contact:

Post by Julian Grimm »

I could see SS being able to do a version of SR. Of course SR died after SRII but that is just my opinion. May have to pick up SS to see if it could be done and how hard conversion would be...
_________________
The Lord of Ravens
My blog
Lord Skystorm

Grand Knight Commander KoTC, Member C&CS

Donner Party Meats: We're here to serve YOU!

AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06

User avatar
Omote
Battle Stag
Posts: 11560
Joined: Wed May 03, 2006 7:00 am
Location: The fairest view in the park, Ohio.
Contact:

Post by Omote »

Sounds great Kos! I know many of us would like to see some of your notes and thoughts on this. Please feel free to post away.

-O
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<

User avatar
Omote
Battle Stag
Posts: 11560
Joined: Wed May 03, 2006 7:00 am
Location: The fairest view in the park, Ohio.
Contact:

Post by Omote »

Julian Grimm wrote:
I could see SS being able to do a version of SR. Of course SR died after SRII but that is just my opinion. May have to pick up SS to see if it could be done and how hard conversion would be...

Man, I would think the SR4 crowd and the 20th Anniversary SR crowd might disagree with you. It seems to me SR is as popular as ever.

-O
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<

User avatar
Julian Grimm
Greater Lore Drake
Posts: 4573
Joined: Thu May 11, 2006 7:00 am
Location: SW Missouri
Contact:

Post by Julian Grimm »

Omote wrote:
Man, I would think the SR4 crowd and the 20th Anniversary SR crowd might disagree with you. It seems to me SR is as popular as ever.

-O

Like I said, personal opinion. I just didn't like what they did in SR3 and 4.
_________________
The Lord of Ravens
My blog
Lord Skystorm

Grand Knight Commander KoTC, Member C&CS

Donner Party Meats: We're here to serve YOU!

AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06

Post Reply