Favorite non-C&C RPGs
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CKDad
- Master of the Kobold Raiders
- Posts: 1205
- Joined: Fri Nov 14, 2008 8:00 am
- Location: Somewhere in Maryland
Of ones I've actually played?
Classic (Litttle Black Book) Traveller, especially in a homebrew.
AD&D.
Shadowrun, 1st & 2nd editions.
Would love to actually give Serenity and Mongoose Traveller a try sometime.
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"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."
Classic (Litttle Black Book) Traveller, especially in a homebrew.
AD&D.
Shadowrun, 1st & 2nd editions.
Would love to actually give Serenity and Mongoose Traveller a try sometime.
_________________
"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."
"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."
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Bubba Ho-Tep
- Mist Elf
- Posts: 47
- Joined: Wed Dec 05, 2007 8:00 am
skathros wrote:
Swords & Wizardry (awsome 0e clone)
Hey skath. Just a bit curious about this. And since I know you're a fair and knowledgeable gamer and as well as a good friend, I thought I would ask you.
Just wondering why someone would be interested in a clone version of OD&D? It's such a simple and elegant and ORIGINAL version of D&D, why would someone wish to use some anonymous internet person's view/version of Dungeons & Dragons?
Is it the codification of the rules? Is it because it's free and peeps don't want to pay money for the PDFs (even if they are cheap)? Does it have the overall Gygaxian feel to it?
I can slightly see a clone version of AD&D, because of the huge amount of rules/charts/tables and such, coupled with the wide open interpretive nature of that game, but I fail to see a why a clone version of OD&D would be of any value.
Thanks.
_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
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Is it the codification of the rules?
Without having read or even looked at the product, very likely, assuming it translates all the original sources into clear, and concise, rules, eliminating seeming contradictions. For example, combat in OD&D is very Chainmail-like, nearly requiring it, and spells work differently (and so do classes), and then they get even more apart with supplements added (ie, combat can get very weird with Swords and Spells added) so my assumption is the creator took those sections that seemed a natural fit for each other and implemented only those... but, I don't know for certain. Also, if its like that other one, its meant as a "publishing vehicle" as opposed to a "game" (that is, you can play it, but you're supposed to use it to produce and distribute your own "system-compatible" stuff.)
Me, I have no need for it -- I'll play OD&D if I want, and I, personally, don't need a "clone" to allow me to publish anything I might think to see print.
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Serl's Corner
Basically B/X and now Labyrinth Lord
BFRPG
Star Frontiers
James Bond (Victory Games)
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John "Sir Seskis" Wright
Ilshara: Lands of Exile:
http://johnwright281.tripod.com/
High Squire of the C&C Society
www.cncsociety.org
BFRPG
Star Frontiers
James Bond (Victory Games)
_________________
John "Sir Seskis" Wright
Ilshara: Lands of Exile:
http://johnwright281.tripod.com/
High Squire of the C&C Society
www.cncsociety.org
Rhuvein wrote:
Hey skath. Just a bit curious about this. And since I know you're a fair and knowledgeable gamer and as well as a good friend, I thought I would ask you.
Ask away, buddy.
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Just wondering why someone would be interested in a clone version of OD&D? It's such a simple and elegant and ORIGINAL version of D&D, why would someone wish to use some anonymous internet person's view/version of Dungeons & Dragons?
Well, for someone like me who started on B/X, it prevents me from trolling ebay for a copy, and to be frank, I couldn't justify spending that much $ on the 3 booklets if I found them. Gotta remember though, S&W isn't a clone of core OD&D, but of OD&D + stuff from the supplements (such as GH). Mythmere games should be coming out with the Whitebox rules which deals exclusively with the 3 core books sans supplements (but I like things like variable damage, so S&W seems like a better fit for me).
Some things I find really neat are; 3 classes (fighting-men, M-U, cleric) & 3 races other than human (elf, dwarf, 1/2ling), the exclusion of the thief class (GH), both ascending and descending AC, elves that decide on a day to day basis if they act as fighting-men or M-U, attribute bonuses of max +1.
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Is it the codification of the rules? Is it because it's free and peeps don't want to pay money for the PDFs (even if they are cheap)? Does it have the overall Gygaxian feel to it?
It's fun to have all the info scattered throughout 3 rulebooks+supplements gathered in one slim book. It's also neat having S&W offered as a word doc. allowing each individual DM to add (or subtract) whatever they wish right on the doc.
Although a few changes were made for legal reasons (as you would expect from a clone), it's a pretty good snap-shot of the original books + supplements. It has that Gygaxian feel, but (unfortunately) lacks the flavorful Gygaxian prose.
The "free" part is neat. You can d/l the rules to see if you like them and mayhap invest in a hard-copy (the cover art IMHO is worth the price). Also, S&W, like all retro-clones, is pretty much a "by hobbyists, for hobbyists" type of affair which harkens back to the old days.
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I can slightly see a clone version of AD&D, because of the huge amount of rules/charts/tables and such, coupled with the wide open interpretive nature of that game, but I fail to see a why a clone version of OD&D would be of any value.
I don't really think S&W would be of value to those who play OD&D...but the stuff produced for S&W, that's another story. Also, for those that would like to experience a primal D&D experience ('74 to '79) without the hassle of ebay, S&W is an easy alternative.
As for a clone version of AD&D, I'm impatiently awaiting OSRIC's Lulu release. The PDF is a thing of beauty and more accurately succeeds where HackMaster and others failed.
There are a lot of neat things coming for S&W which can be used for OD&D (or LL, or OSRIC, or C&C, or any other old-school game...clone or original). The 2 I'm personally anticipating are MikeD's samurai rulebook. An OA-like rulebook which replaces AD&D complexity with OD&D simplicity.
The second thing I'm looking forward to Issue 1 of Knockspell. With articles and adventure from such old-school community members as Melan, Grodog, and Ghul, it's bound to be an impressive entry into old-school gaming.
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Thanks.
No prob.