It seems that I play C&C a great deal, in a number of setting which call for tweaks to the rules here and there.
Freeport with horse pistols and bludderbuses blazing?
Usually C&C rules
Conanish game?
C&C
etcetera, etcetera...
In this light, I wonder if any fellow crusaders would be willing to post some of the rules they use for variations on classes, new weapons -be they medieval or otherwise, or the like.
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C&C for everything
- slimykuotoan
- Greater Lore Drake
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C&C for everything
For crying out loud. Do your best with the rolls the dice have given you. This is what separates the men from the boys... -Kayolan
Heck, I even successfully ran a C&C Traveller game for 6 weeks. The SIEGE engine is incredibly adaptable.
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The Ruby Lord, Earl of the Society
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The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
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anonymous
Check the link in my sig.
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Dan
http://home.comcast.net/~danbuter/candc.html - my Castles and Crusades webpage
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Dan
http://home.comcast.net/~danbuter/candc.html - my Castles and Crusades webpage
Here's a link to a series of tweaks that I was putting together for running an "All Wizards Campaign" using C&C.
http://forum.nelzie.net/index.php?topic=37.0
It's not 100% complete and has had only limited play testing. I have a feeling that I would need to seriously tweak the spell list, mostly in terms of decreasing overall damage output, since such a game could "quickly" be ended by the application of a single higher level spell.
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http://forum.nelzie.net/index.php?topic=37.0
It's not 100% complete and has had only limited play testing. I have a feeling that I would need to seriously tweak the spell list, mostly in terms of decreasing overall damage output, since such a game could "quickly" be ended by the application of a single higher level spell.
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Earned the following:
50 Useless Trivia Points from Serleran
I do not use C&C for everything, but I take certain concepts and apply them to other games. But, one could say I don't play C&C anyway, by the rules its written since I don't use the SIEGE Engine -- I use the original mechanic.
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