I have some players starting to get really annoyed by the randomness of damage rolls (a problem the former D&Ders among them already had back then), and one of Maliki's post in the "Maxing HD roll" topic just got me thinking about something;
As i'm using a streamlined damage house rule for my game, there always is only ONE damage die for PC weapons, ranging from d4 for light/improvised weapons to d12 for truly huge (almost always two handed) stuff.
We're playing low level (my campaign should actually end around them reaching lvl 5 to 6), and it's really low on magic items (no bonus weapons so far, at all).
Now, Maliki wrote, initially for HD:
Quote:
d4 all 1's are treated as 2's
d6 all 1's and 2's are treated as 3's
d8 all 1-3's are treated as 4's
d10 all 1-4's are treated as 5's
d12 all 1-5's are treated as 6's
My first thought is that, for damage, this would make fights really brutal, for everyone...
But now, if it is used on both sides of the CK screen of course, i'm starting to like it a bit for the gritty feeling this my add to the game, "Hey people, have you seen that HAMMER the Troll whacks around ?! I'm outta here !!" style...
What do you think about this, and has anyone of you already used some house rule enhancing damage average of the like ?
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People, i'm a German living in France, so please be forgiving about my English...