Points of Light II
- DangerDwarf
- Maukling
- Posts: 5284
- Joined: Sat May 27, 2006 7:00 am
- Location: East Texas
Points of Light II
Looks like GG will be rolling out POints of Light 2 this May:
Check it
Check it
- Omote
- Battle Stag
- Posts: 11560
- Joined: Wed May 03, 2006 7:00 am
- Location: The fairest view in the park, Ohio.
- Contact:
Looking forward to this! The first POL was really good, and easy to populate with your own ideas. Great maps too! Thanks for the heads up DD.
-O
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
-O
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
-
Lord Dynel
- Maukling
- Posts: 5843
- Joined: Tue Jun 17, 2008 7:00 am
Sounds pretty good! Thanks for the heads-up, hoss!
_________________
LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
_________________
LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
Troll Lord wrote:
Lord D: you understand where I"m coming from.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
Troll Lord wrote:Lord D: you understand where I"m coming from.
- maasenstodt
- Hlobane Orc
- Posts: 171
- Joined: Sun Aug 13, 2006 7:00 am
Thanks for the head's up. Points of Light is a great product and I'll certainly be picking up this second release.
_________________
Unjust laws exist: shall we be content to obey them, or shall we endeavor to amend them, and obey them until we have succeeded, or shall we transgress them at once? -- Henry David Thoreau
_________________
Unjust laws exist: shall we be content to obey them, or shall we endeavor to amend them, and obey them until we have succeeded, or shall we transgress them at once? -- Henry David Thoreau
- DangerDwarf
- Maukling
- Posts: 5284
- Joined: Sat May 27, 2006 7:00 am
- Location: East Texas
-
Lord Dynel
- Maukling
- Posts: 5843
- Joined: Tue Jun 17, 2008 7:00 am
Dammit man! Thanks for getting my hopes up...if wasn't 4e...
Thanks for the heads-up, though.
_________________
LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
Thanks for the heads-up, though.
_________________
LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
Troll Lord wrote:
Lord D: you understand where I"m coming from.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
Troll Lord wrote:Lord D: you understand where I"m coming from.
- DangerDwarf
- Maukling
- Posts: 5284
- Joined: Sat May 27, 2006 7:00 am
- Location: East Texas
-
Lord Dynel
- Maukling
- Posts: 5843
- Joined: Tue Jun 17, 2008 7:00 am
Well, if you pick this up, let me know how it is. Write a review or something.
_________________
LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
_________________
LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
Troll Lord wrote:
Lord D: you understand where I"m coming from.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
Troll Lord wrote:Lord D: you understand where I"m coming from.
- DangerDwarf
- Maukling
- Posts: 5284
- Joined: Sat May 27, 2006 7:00 am
- Location: East Texas
-
robertsconley
- Mist Elf
- Posts: 30
- Joined: Tue Aug 29, 2006 7:00 am
So you folks are aware I have a blog now here http://batintheattic.blogspot.com/
Here is a bit of detail on PoL II. Of course I will be happy to answer any specific questions.
The four lands presented in this edition of Points of Light are
* The Golden Shores: A land in the midst of being colonized, where adventurers can encounter unknown cultures, old enemies, and battle a darkness that has haunted the land for millennia.
* Amacui: A frontier land with only a single trading post representing the civilized world, but there are many ruins to explore and new civilizations to discover.
* The Misty Isle: The greatest threat to exploration is not the natives or things man is not meant to know, but enemies from the old world. Here in the Misty Isles, enemies from different realms and factions fight amid the jungles and islands.
* Mazatl, the Realm of the Bat God: Rising from the vast Jungles of Zaracar is a massive shield volcano. Here the blood god, Azartac, lives in the city of Mazatl in the volcanos caldera.
The theme of Points of Light I was about saving or expanding civilization. The theme of Points of Light II is exploration beyond the frontier of your campaign. I plundered history and myth to come up with four lands that are meant to be explored. This is not a rehash of Forgotten Realm's Maztica or an historical recreation. For example the culture of the natives of the Golden Shore are more like Mycanae Greek (Bronze Age) than Native Americans. The empire of Amacui is inspired by Ancient Assyria. Fans of pulp Swords & Sorcery will like the Misty Isles a lot. I think you find the volcano setting of Mazatl unique.
For those who followed the backstory of the first Points of Light, the Sunrise Sea gives you more information about the Grand Kingdom period. You will find out what happened to the Sarrath Faction from Borderland and Wildland and be introduced to a new human kingdom. Mazatl gives more details on blood god, Azeel, introduced in Wildland. Unlike the first Points of Light the four lands are set in the same "time" but are more diverse in their geography.
Again the background is an option, designed to allow people to combine the lands into a grand campaign if that their wish. The focus is still on writing lands that can just "drop" into your existing campaign.
The map sizes are slightly larger and have 27 columns and instead of 25. All the maps are full size unlike PoL I where Acheron was a half map. There are twice as many mini-maps. The monster stat block have been changed; instead of 5 HD it is now 5th Level, striker. With striker being the role/personality of the monster. This was done to broaden the appeal of the series to all editions of world's most popular RPG not just the older ones. The design, the writing, and feel of the lands are the same as PoL I.
Here is a bit of detail on PoL II. Of course I will be happy to answer any specific questions.
The four lands presented in this edition of Points of Light are
* The Golden Shores: A land in the midst of being colonized, where adventurers can encounter unknown cultures, old enemies, and battle a darkness that has haunted the land for millennia.
* Amacui: A frontier land with only a single trading post representing the civilized world, but there are many ruins to explore and new civilizations to discover.
* The Misty Isle: The greatest threat to exploration is not the natives or things man is not meant to know, but enemies from the old world. Here in the Misty Isles, enemies from different realms and factions fight amid the jungles and islands.
* Mazatl, the Realm of the Bat God: Rising from the vast Jungles of Zaracar is a massive shield volcano. Here the blood god, Azartac, lives in the city of Mazatl in the volcanos caldera.
The theme of Points of Light I was about saving or expanding civilization. The theme of Points of Light II is exploration beyond the frontier of your campaign. I plundered history and myth to come up with four lands that are meant to be explored. This is not a rehash of Forgotten Realm's Maztica or an historical recreation. For example the culture of the natives of the Golden Shore are more like Mycanae Greek (Bronze Age) than Native Americans. The empire of Amacui is inspired by Ancient Assyria. Fans of pulp Swords & Sorcery will like the Misty Isles a lot. I think you find the volcano setting of Mazatl unique.
For those who followed the backstory of the first Points of Light, the Sunrise Sea gives you more information about the Grand Kingdom period. You will find out what happened to the Sarrath Faction from Borderland and Wildland and be introduced to a new human kingdom. Mazatl gives more details on blood god, Azeel, introduced in Wildland. Unlike the first Points of Light the four lands are set in the same "time" but are more diverse in their geography.
Again the background is an option, designed to allow people to combine the lands into a grand campaign if that their wish. The focus is still on writing lands that can just "drop" into your existing campaign.
The map sizes are slightly larger and have 27 columns and instead of 25. All the maps are full size unlike PoL I where Acheron was a half map. There are twice as many mini-maps. The monster stat block have been changed; instead of 5 HD it is now 5th Level, striker. With striker being the role/personality of the monster. This was done to broaden the appeal of the series to all editions of world's most popular RPG not just the older ones. The design, the writing, and feel of the lands are the same as PoL I.
Its sounding awesome Robert!
_________________
The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
_________________
The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
- Omote
- Battle Stag
- Posts: 11560
- Joined: Wed May 03, 2006 7:00 am
- Location: The fairest view in the park, Ohio.
- Contact:
MOAR MAPS! Sounds good RC.
-O
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
-O
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
-
robertsconley
- Mist Elf
- Posts: 30
- Joined: Tue Aug 29, 2006 7:00 am
[quote="Omote"]MOAR MAPS! Sounds good RC.
/quote]
To be exact
Four full page maps with TWO extra columns for a total of 27 columns instead of Three full page with 25 columns, 1 half page.
TWENTY mini-maps instead of seven.
64 pages versus 48.
As a bit of a teaser the twenty mini-map names are (in no particular order)
Island of the Abyss, Magnus Aquila, Erecui Castle, Parsha, Tlarui, Tormmuz, Parai, Durasdor, Edwardtown, New Dyfed, Prasin, Hell on Earth, Nova Gothridge, The Black Henge, Chasm of the Fire Giants, Castle Orzul, Mazatl, Mazatl Volcano (Side view), Kingsport, Altimar Castle
/quote]
To be exact
Four full page maps with TWO extra columns for a total of 27 columns instead of Three full page with 25 columns, 1 half page.
TWENTY mini-maps instead of seven.
64 pages versus 48.
As a bit of a teaser the twenty mini-map names are (in no particular order)
Island of the Abyss, Magnus Aquila, Erecui Castle, Parsha, Tlarui, Tormmuz, Parai, Durasdor, Edwardtown, New Dyfed, Prasin, Hell on Earth, Nova Gothridge, The Black Henge, Chasm of the Fire Giants, Castle Orzul, Mazatl, Mazatl Volcano (Side view), Kingsport, Altimar Castle
- moriarty777
- Renegade Mage
- Posts: 3735
- Joined: Fri Jul 07, 2006 7:00 am
- Location: Montreal, Canada
I will be happily getting this for my collection when it comes out. I wonder if there are tentative plans for a third one?
M
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"
Partner to Brave Halfling Publishing
http://www.arcanacreations.com
M
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"
Partner to Brave Halfling Publishing
http://www.arcanacreations.com
-
robertsconley
- Mist Elf
- Posts: 30
- Joined: Tue Aug 29, 2006 7:00 am
moriarty777 wrote:
I will be happily getting this for my collection when it comes out. I wonder if there are tentative plans for a third one?
M
It depends on sales. The first one was OK but not a smash hit so right now the next Points of Light depends on how the previous sells.
As part of the process that led to the first Points of Light I had to submit ideas for 12 books 48 settings in total.
Sorry for the belated answer.
Rob Conley
- moriarty777
- Renegade Mage
- Posts: 3735
- Joined: Fri Jul 07, 2006 7:00 am
- Location: Montreal, Canada
robertsconley wrote:
It depends on sales. The first one was OK but not a smash hit so right now the next Points of Light depends on how the previous sells.
As part of the process that led to the first Points of Light I had to submit ideas for 12 books 48 settings in total.
Sorry for the belated answer.
Rob Conley
That's cool -- I had no idea that there were ultimately plans for so many of them. I hope the first continues to sell and that the second one does even better. I'm wondering if the lack of it being tied to any 'edition' or 'system' is part of the problem to sales not being any better. That is to say, some Game Stores may not be as ready or willing to stock or restock this one compared to a regular DCC.
If that is the case, then it is a damned shame. I think these are perfect to kickstart a campaign and allow for it to grow as your players explore the micro-setting. I ended up getting two of the first one though I ended up giving of these copies to a friend that was thinking of starting a campaign, and I've been meaning to pick up a copy on PDF. This will probably be the same with the second when it comes out.
M
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"
Partner to Brave Halfling Publishing
http://www.arcanacreations.com
