jogging and running

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doomed_bishop
Ungern
Posts: 53
Joined: Tue Jun 09, 2009 7:00 am

jogging and running

Post by doomed_bishop »

Hi,

First, I have to say that I am knew as much on the forum that I am at this game. Second thing, I am not English so maybe youll have some difficulties to understand me, but Ill try to be the more clear and precise as possible.

Well, I just have a little problem with the rules about how the movement is supposed to be. For example, if I want to strike in the same round, I know that I can only do it if I moved up to half of my normal rate. So if I am a Human fighter (30 feet), I can walk 15 feet and still have time to slash with my sword. My question is, if I do it while I am jogging (twice de normal rate), can I do 30 feet and attack, or if the baseline is still stock at 30 feet so I can just attack if I did not do more than 15 feet. If it doesnt, so why should we walk? Why just not always jogging or running?

Thinks for answer my questions !

serleran
Mogrl
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Post by serleran »

A person cannot always run or jog.

But, to be more precise -- any movement above the walk rate is considered a charge, so you may not want to always take the penalty for such actions (-2 AC) and may end up being hit harder than you wanted due to something like a pike being set against you.
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serleran
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Post by serleran »

Running can be done even less than jogging. Can you run everywhere, all day long, without stopping? It is about practicality and a hint of realism. Neither running nor jogging can be done at every single opportunity, and neither is always practical.

Here, so you understand it ---

Jogging is more like a march.

Running is for racing.

You can do either in a combat, and they only let you move more distance. Why run when you can jog, you ask? Well, maybe you don't need to go 150 feet -- maybe you only need to go 70.
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Lord Dynel
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Post by Lord Dynel »

If I'm understanding the rules correctly, you are correct doomed_bishop. There are no rules for a difference between jogging and running in combat. The answer you got is pretty much the rule - anything more than a walk is a charge, and a charge is -2 AC. I think a lot of it will come down to the situation - if the enemy is not far, you can "visualize" your character jogging (which is a charge) but if he is a good distance, a run to reach him might be in order (also a charge). So yes, some of it comes down to roleplay.

Welcome to the forums, doomed_bishop!
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doomed_bishop
Ungern
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Joined: Tue Jun 09, 2009 7:00 am

Post by doomed_bishop »

Thanks for all the answers! And still, even if I like to have the real rules, its not this type of details that will make me quite Castle and Crusades! It was more to clear my mind of it.

Thanks again for your help!

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