So, two of my PCs Saturday night decided it would be cool to eat the brain of the zombie they'd just killed. (Why? They're 12-year-old boys, I don't think one needs to look further than that for explanation...)
Now that they're more comfortable with how the game works, I'm trying to go with "Sure, try it, but there will be consequences". So "Make a saving throw!" sayeth I.
One rolls an 11, the other a 1.
I toss a six-sider behind the screen and point to the player of Phillip the 'Wise', better known in our group as "Phillip the Frequently Unconscious". "You faint immediately." I've rolled a 2 behind the screen, so he's going to be out cold for two hours...
The other falls to the floor, as every orifice of his body begins to void, well, whatever it voids. The cleric and druid use their create water spells to try to clean him up a little bit once the eruptions quiet down, but his armor is now hopelessly fouled and he's reduced to wearing some castoffs found in an adjacent room. Oh, and all of his attributes are effectively halved for the moment.
Then the giant rats appear and head straight for the unconscious and weakened members, aka the zombie diners! Fortunately, the knight's war dog apparently is an experience vermin hunter, and the cleric manages to get off a Cure Light Wounds before the unconscious wizard is chewed to pieces...
In the end, the party escapes with all but one member wounded, two of those being carried, four members diseased from rat bites, and two requiring immersion in the ocean before the townsfolk will let them near an enclosed space.
Hopefully, a Lesson has been learned.
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"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."
A first in 31 years of RPGs...
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CKDad
- Master of the Kobold Raiders
- Posts: 1205
- Joined: Fri Nov 14, 2008 8:00 am
- Location: Somewhere in Maryland
A first in 31 years of RPGs...
"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."
- Go0gleplex
- Greater Lore Drake
- Posts: 3723
- Joined: Fri May 30, 2008 7:00 am
- Location: Keizer, OR
Okay...that is priceless. And a first for hearing players doing anything that silly.
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The obvious will always trip you up FAR more than the obscure.
Baron Grignak Hammerhand of the Pacifica Provinces-
High Warden of the Castles & Crusades Society
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The obvious will always trip you up FAR more than the obscure.
Baron Grignak Hammerhand of the Pacifica Provinces-
High Warden of the Castles & Crusades Society
"Rolling dice and killing characters since September 1976."
"Author of Wardogs! and Contributor to Iron Stars and Starmada-Admiralty ed."
"Certified crazy since 2009."
"Author of Wardogs! and Contributor to Iron Stars and Starmada-Admiralty ed."
"Certified crazy since 2009."
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CKDad
- Master of the Kobold Raiders
- Posts: 1205
- Joined: Fri Nov 14, 2008 8:00 am
- Location: Somewhere in Maryland
serleran wrote:
You killed Kennies!
He was only mostly dead, not "Pining for a resurrection spell" dead.
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"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."
"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."
Awesome. Though I now fear when my almost-7 year-old son hits double digits.
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AD&D, Amish Dungeons & Dragons.
"Galstaff, ye are in a cornfield, when a moustachioed man approaches. What say ye?"
"I shun him."
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"Knowledge, logic, reason, and common sense serve better than a dozen rule books."
-- E. Gary Gygax
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AD&D, Amish Dungeons & Dragons.
"Galstaff, ye are in a cornfield, when a moustachioed man approaches. What say ye?"
"I shun him."
-----
"Knowledge, logic, reason, and common sense serve better than a dozen rule books."
-- E. Gary Gygax
Psalm 73:26
"Knowledge, logic, reason, and common sense serve better than a dozen rule books."
"Rules not understood should have appropriate questions directed to the publisher; disputes with the Dungeon Master are another matter entirely. THE REFEREE IS THE FINAL ARBITER OF ALL AFFAIRS OF HIS OR HER CAMPAIGN."
-- E. Gary Gygax
"Knowledge, logic, reason, and common sense serve better than a dozen rule books."
"Rules not understood should have appropriate questions directed to the publisher; disputes with the Dungeon Master are another matter entirely. THE REFEREE IS THE FINAL ARBITER OF ALL AFFAIRS OF HIS OR HER CAMPAIGN."
-- E. Gary Gygax
Laughing so hard I scared the dog, and my wife is looking concerned, too!
Our group has a wide range of age ranges, too, and I like the way it brings a variety of viewpoints to the adventure. I used to try a lot of wild stunts when I was younger, from smashing the staff of the archmage (the whole tower we were exploring collapsed and I got transported to a lower plane), to skipping ahead in my mentor's spellbook (my mage went nuts), to sleeping with nehwon ghouls and silver dragons (eat your heart out, Wulf!). I guess I still try to be creative and try unexpected solutions, but now I'm usually trying to explore the parameters of the game, not just being random. One thing I've noticed is that I am more morally nuanced then in my youth. I'm starting to see the creatures we encounter as beings, and not just slaughter them out of hand. Maybe part of it is that I'm playing a half orc for the first time in almost 30 years of gaming. One of the orc bandits we meet in the woods could be my character's long lost father!
Our group has a wide range of age ranges, too, and I like the way it brings a variety of viewpoints to the adventure. I used to try a lot of wild stunts when I was younger, from smashing the staff of the archmage (the whole tower we were exploring collapsed and I got transported to a lower plane), to skipping ahead in my mentor's spellbook (my mage went nuts), to sleeping with nehwon ghouls and silver dragons (eat your heart out, Wulf!). I guess I still try to be creative and try unexpected solutions, but now I'm usually trying to explore the parameters of the game, not just being random. One thing I've noticed is that I am more morally nuanced then in my youth. I'm starting to see the creatures we encounter as beings, and not just slaughter them out of hand. Maybe part of it is that I'm playing a half orc for the first time in almost 30 years of gaming. One of the orc bandits we meet in the woods could be my character's long lost father!