You know your players are too powerful when...
You know your players are too powerful when...
they say, "Don't worry, if we are defeated, if we die, you still have our clones."
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The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
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The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
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CKDad
- Master of the Kobold Raiders
- Posts: 1205
- Joined: Fri Nov 14, 2008 8:00 am
- Location: Somewhere in Maryland
Re: You know your players are too powerful when...
Treebore wrote:
they say, "Don't worry, if we are defeated, if we die, you still have our clones."
Nice to have a back-up plan.
What kind of game is this, anyway?
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"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."
"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."
Cue Empire theme by John Williams
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John "Sir Seskis" Wright
Ilshara: Lands of Exile:
http://johnwright281.tripod.com/
High Squire of the C&C Society
www.cncsociety.org
_________________
John "Sir Seskis" Wright
Ilshara: Lands of Exile:
http://johnwright281.tripod.com/
High Squire of the C&C Society
www.cncsociety.org
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Secret Skeleton
- Ulthal
- Posts: 468
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- DangerDwarf
- Maukling
- Posts: 5284
- Joined: Sat May 27, 2006 7:00 am
- Location: East Texas
ThrorII wrote:
Absolutely #1 reason I hate high-level play. There is no real fear of death. You never heard Boromir or Conan say that.
Well, to be fair, they were only fighters. Cloning is reserved for the masters of the arcane.
I was going to respond in jest that they were only 5th and 12th level fighters, respectively, but didn't want to sound snarky.
More seriously, it's all in what the CK and his group want in the game. If the CK wants to keep a fear of death in the game, it's up to him to make clones vulnerable somehow - or strike that ability from the game altogether.
_________________
AD&D, Amish Dungeons & Dragons.
"Galstaff, ye are in a cornfield, when a moustachioed man approaches. What say ye?"
"I shun him."
-----
"Knowledge, logic, reason, and common sense serve better than a dozen rule books."
-- E. Gary Gygax
Psalm 73:26
"Knowledge, logic, reason, and common sense serve better than a dozen rule books."
"Rules not understood should have appropriate questions directed to the publisher; disputes with the Dungeon Master are another matter entirely. THE REFEREE IS THE FINAL ARBITER OF ALL AFFAIRS OF HIS OR HER CAMPAIGN."
-- E. Gary Gygax
"Knowledge, logic, reason, and common sense serve better than a dozen rule books."
"Rules not understood should have appropriate questions directed to the publisher; disputes with the Dungeon Master are another matter entirely. THE REFEREE IS THE FINAL ARBITER OF ALL AFFAIRS OF HIS OR HER CAMPAIGN."
-- E. Gary Gygax
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CKDad
- Master of the Kobold Raiders
- Posts: 1205
- Joined: Fri Nov 14, 2008 8:00 am
- Location: Somewhere in Maryland
"Yes, your clone has survived. But of course you aren't truly dead - I just have your soul here in this place of torment, which is naturally linked via the Silver Cord to your clone's body as well... Go forth, my planar minions!"
_________________
"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."
_________________
"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."
"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."
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James M. Ward
- Red Cap
- Posts: 227
- Joined: Wed Jan 16, 2008 8:00 am
Fear of Death!
What is wrong with you C&C people. As the original Monty Haul, let me assure you that my 30th level player characters died a lot. It's just a matter of scale, the bigger the character the bigger the challenge.
Oh you want to go to the home of the gods and meet and maybe fight them. Hmmmmm, well let's go, oh didn't you know that they have this slamming wall trap at the entrance of their city. Sorry your character is paste as well as his great items.
Oh you want to go to the lair of the great dragon and take its legendary treasure. Hmmmm, well there is that pool of Mobile Diss. Oh you don't know what that is as the tiny mouths with legs climb on you by the millions and begin eating. What is that you say you want to fire ball and lightning yourself. Okay, as your flesh is eaten away.
Oh you want to find the lair of Kong and his treasure of giant pearls. Hmmmm you say you aren't worried about the crushing effect of a 90 ton ape, first let's see you get through the 200 yard long python and the T-Rex clutch of 15. Oh and that island appears to be sinking.
What to do, what to do.
Just a little imagination can take care of a multiple of sins.
James M. Ward
What is wrong with you C&C people. As the original Monty Haul, let me assure you that my 30th level player characters died a lot. It's just a matter of scale, the bigger the character the bigger the challenge.
Oh you want to go to the home of the gods and meet and maybe fight them. Hmmmmm, well let's go, oh didn't you know that they have this slamming wall trap at the entrance of their city. Sorry your character is paste as well as his great items.
Oh you want to go to the lair of the great dragon and take its legendary treasure. Hmmmm, well there is that pool of Mobile Diss. Oh you don't know what that is as the tiny mouths with legs climb on you by the millions and begin eating. What is that you say you want to fire ball and lightning yourself. Okay, as your flesh is eaten away.
Oh you want to find the lair of Kong and his treasure of giant pearls. Hmmmm you say you aren't worried about the crushing effect of a 90 ton ape, first let's see you get through the 200 yard long python and the T-Rex clutch of 15. Oh and that island appears to be sinking.
What to do, what to do.
Just a little imagination can take care of a multiple of sins.
James M. Ward
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Lord Dynel
- Maukling
- Posts: 5843
- Joined: Tue Jun 17, 2008 7:00 am
My players got that feeling. I can't say that it wasn't partially my fault. Did I pull their fat out of the fryer? Yes, subtley, I did do that but not more than a handful of times my whole GM'ing career. I think the biggest thing that helped create this illusion of immortality was those times when I underestimated the power of the party and the "end encounter" in a given adventure was walked over by the players.
A good party wipe or two later though, and I've erased years of being labeled an easy GM (if I was ever considered such by my table). And my players most certainly fear death in my games.
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LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
A good party wipe or two later though, and I've erased years of being labeled an easy GM (if I was ever considered such by my table). And my players most certainly fear death in my games.
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LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
Troll Lord wrote:
Lord D: you understand where I"m coming from.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
Troll Lord wrote:Lord D: you understand where I"m coming from.
Zudrak wrote:
More seriously, it's all in what the CK and his group want in the game. If the CK wants to keep a fear of death in the game, it's up to him to make clones vulnerable somehow - or strike that ability from the game altogether.
Replicative Failure: A clone of a character naturally becomes more frail with each successive generation due to genetic miscoding in the cloning process, until the errors result in the clone being no longer viable. For each clone, roll 1d4. The result is the number of points of Constitution that are lost along with the corresponding hit point bonuses. Should Constitution be reduced below 1, the character is permanently dead.
With this, on average a character with 18 CON can have at most six clones. But the reality is that once the character gets below average CON, the player will probably want to scrap the character.
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NOTE TO ALL: If you don't like something I've said, PM me and tell me to my face, then give me a chance to set things right before you call a moderator.
My small homage to E.G.G.
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Secret Skeleton
- Ulthal
- Posts: 468
- Joined: Sun Dec 06, 2009 8:00 am
While they don't fear death very much, they do fear defeat.
Why?
Well, the most obvious is that they will lose their choicest magical items.
Then there is the fact that they have parents, wives, husbands, and children.
Then there is the fact that they are nobles, and are responsible for many thousands of lives.
So if they fail they know many others will pay the price for their failure.
That quote was taken from when they were telling their loved ones, their fellow nobility, and their followers that even though they were about to go into the very seat of power of the banished Horned God, Unklar, to not lose all hope, because even if they fail they had clones that would awake and do their best to save them from the advancing hosts of Unklar.
So yes, they do not fear the loss of their own lives very much at all, but they do value the lives of those they are responsible for.
So they go forward, into the heart of Aufstrag, to find out who or what unified the 21 Morgryl and their Death Dragon mounts, and do their best to destroy that unity.
They know if they fail, if they die, and lose all of the powerful magics they have accumulated to fight the forces of Unklar with, they will take a long time to regain the power they will need to have another shot. During that time those they are responsible for will pay for their failure.
So though they do not fear for themselves, they do fear.
_________________
The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Why?
Well, the most obvious is that they will lose their choicest magical items.
Then there is the fact that they have parents, wives, husbands, and children.
Then there is the fact that they are nobles, and are responsible for many thousands of lives.
So if they fail they know many others will pay the price for their failure.
That quote was taken from when they were telling their loved ones, their fellow nobility, and their followers that even though they were about to go into the very seat of power of the banished Horned God, Unklar, to not lose all hope, because even if they fail they had clones that would awake and do their best to save them from the advancing hosts of Unklar.
So yes, they do not fear the loss of their own lives very much at all, but they do value the lives of those they are responsible for.
So they go forward, into the heart of Aufstrag, to find out who or what unified the 21 Morgryl and their Death Dragon mounts, and do their best to destroy that unity.
They know if they fail, if they die, and lose all of the powerful magics they have accumulated to fight the forces of Unklar with, they will take a long time to regain the power they will need to have another shot. During that time those they are responsible for will pay for their failure.
So though they do not fear for themselves, they do fear.
_________________
The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
-
Secret Skeleton
- Ulthal
- Posts: 468
- Joined: Sun Dec 06, 2009 8:00 am
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Secret Skeleton
- Ulthal
- Posts: 468
- Joined: Sun Dec 06, 2009 8:00 am