Confessor Knights

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Julian Grimm
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Confessor Knights

Post by Julian Grimm »

I was wondering how people are handling the Confessor Knights in the codex. At first glance they would seem like Paladins with a bit extra but then again I have thought about converting the PrC into a standard class.

I was going to use them in an upcoming adventure arc for my game but am stuck on how to handle them.
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Post by Treebore »

The only PrC I see in the codex is the Order of the Flame. Is that who your talking about? If so I was thinking about modifying it a bit and covering levels 13 to 20 for the Paladin class.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
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Post by Julian Grimm »

I reread the confessor knight and it is more of a kit. The description is in the guilds section.
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Post by Treebore »

Seems pretty straight forward to me. If they are capable of being a Confessor they gain the authority to confess, while doing a confession all those powers are going. I guess so that the sincerity of the confession is known to the Knight.

The real trick I see is qualifying to be a Confessor. That would be one self controlled and self disciplined individual. I can't think of any player I have ever had or played with that could play a Knight or Paladin well enough to become a confessor.

Even though the "key" qualification seems to be able to bear the weight of mans sins. Maybe a very high Wisdom and Intelligence? Say 15 in each? Plus just solid and consistant roleplaying.

Plus this does not look like a "class" to me, I would say it is just a very hard to earn power/priveledge/honor to earn.

I don't think I would even consider allowing a player to try for this status until at least 9th level.

Thats how I would probably do it.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

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Post by Julian Grimm »

I think I will just leave it alone for now. Hopefully it will be updated in the future. I think I can just get away with making them an order and leaving it there.

I don't really want to get too far away from the basic C&C model of things anyway.
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Post by Troll Lord »

I would definately reserve this for higher level, or very holy, selfless individuals. I wouldn't create too many mechanics for it as it will pigeon hole you as a CK as to what the act of confession can and cannot do, and will and will not allow the confession to do. Its a great role playing device as it allows all manner of information to be given over the character and player.

I've never really thought about it, but does a Confessor Knight have to be an actual knight?

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Post by serleran »

I'd think no, but the title knight implies some sort of militaristic nature, so one would find clerics, paladins, and other holy warriors (maybe even monks) among the troupe. They may not even have real religious authority but act as a sort of legal adjunct serving in some sort of chaperon role, perhaps.

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Post by Treebore »

Considering who the founder is and such it would probably require a Knight, even though it does say it pulls from all levels of society, so apparently it is the "spiritual" strength/integrity of the individual that matters most. So it would most likely be clerics, knights, and Paladins that would become one, but possible for anyone else.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

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Post by Julian Grimm »

I'd say clerics, paladins and knights would be the first choices but I do see some fighters and maybe the odd ranger taking the role. Given the nature of Luthers Church I agree that there would be a more militaristic nature to them.
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